GDevelop 5.0.0 Beta 80 軟體資訊交流 Mac

winXmac軟體社群 Mac 瀏覽器 The Chromium Team 開源軟體 Rate 70

Chromium for Mac,軟體教學,軟體下載,軟體社群,Windows軟體,Mac軟體

GDevelop 5.0.0 Beta 80 Mac


Chromium for Mac 是一個開源的瀏覽器項目,旨在為所有的互聯網用戶建立一個更安全,更快,更穩定的方式來體驗網絡。 Chromium 是谷歌瀏覽器從中提取源代碼的開源網絡瀏覽器項目。該項目的每小時 Chromium 快照與穀歌瀏覽器的最新版本看起來基本相似,除了遺漏某些 Google 附加功能,其中最明顯的是:Google 的品牌,自動更新機制,點擊許可條款,使用情況跟踪以及捆綁 Adobe Flash Player.

Chromium 項目的名字來源於元素鉻(Cr),鉻是由鉻製成的。正如開發者文檔中所表達的,Google 的意圖是 Chromium for Mac 將是開源項目的名稱,最終的產品名稱是 Chrome。但是其他開發者已經採用 Chromium 代碼並且發布了 Chromium 名稱下的版本.

Chromium 和 Google Chrome 之間的差異

Chromium 是由 Chromium 項目發布和維護的開源項目和瀏覽器源代碼的名稱。可以為 Windows,Linux 和 Mac 安裝最新的預編譯快照,也可以通過下載源代碼並在這些平台上手動構建快照。 Google 使用此源代碼並添加了一個集成的 Flash Player,Google 名稱和徽標,一個名為 GoogleUpdate 的自動更新系統,用戶可選擇向 Google 發送其使用情況統計信息和崩潰報告,以及在某些情況下, RLZ 跟踪,以編碼形式向 Google 發送信息,例如,何時何地下載 Chrome。默認情況下,Chromium 僅支持 HTML5 音頻和視頻標籤的 Vorbis,Theora 和 WebM 編解碼器,而 Google Chrome 支持 H.264,AAC 和 MP3。某些 Linux 發行版可能會將對其他編解碼器的支持添加到其定製版本的 Chromium 中.

為 Google Chrome 提供代碼的開源項目。包括文檔,開發人員信息,錯誤報告和源代碼下載。最簡單的方法來下載 Chromium for Mac 今天!

注意:需要 64 位處理器.

也可用:下載 Chromium for Windows

檔案版本 GDevelop 5.0.0 Beta 80
檔案名稱 gdevelop-5.0.0-beta80.dmg
檔案大小 94.7 MB
系統 Mac OS X 10.9 or later
軟體類型 開源軟體
作者 The Chromium Team
更新日期 https://www.chromium.org/
軟體類型 2019-09-09
更新日誌

What's new in this version:

New features:
- Add new experimental extension: "Dialogue Tree" speech_balloon
-- Construct advanced dialogue tree with an editor like Yarn and load them in your events.
-- In a next version, Yarn will be integrated into GDevelop for authoring the dialogue directly from the editor.

Add effects sparklerfor layers:
-- Choose amongst several different effects: sepia, noise, night, etc...
-- Update the effect parameters during the game with events.
- In a next version, more effects will be provided through extensions.
-- Learn more about effects on this wiki page!

Improvements
- Add context menu options to add new scene/external layout/external events or extension
- Add search bar in instances list
- Update some buttons to make them more intuitive to use
- Update field colors to make clearer the input areas
- Improve Layers editor
- Add more argument types in objecttools.js
- Add getObjectsLists to eventsFunctionContext to directly manipulate objects lists in JavaScript.
- Update games exported to Windows/macOS/Linux to Electron 3.0.9 (for better compatibility and better performance)

Bug fixes:
- Fix some typos
- Fix the selection area for ForEach/Repeat being too large
- Fix focusing of fields when editing a parameter by clicking on it in the Events Sheet
- Fix clicking outside Color Picker not closing the picker
- Fix positioning of flipped Sprite object with the Platformer Character behavior
- Fix crash when Text object font is set to 0
- Fix fill opacity of Shape Painter object always 0 in editor
- Fix objects/parameters/extensions wrongly allowing empty string as name
- Prevent empty names to be entered for scene/external layouts/external events
- Fix clicking on group when editing their name wrongly opening the editor
- Fix video object not playing/crashing on Chrome
- Rework subscriptions to support 3D Secure
- Fix crash when using some translations
- Fix object type change not properly applied when editing a behavior
- Fix "Is Ended" condition for Video object

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