CodeLobster IDE for Mac 是一款免費的智能跨平台 IDE,主要用於創建和編輯 PHP,HTML,CSS,JavaScript 文件,並支持 Drupal CMS,Joomla CMS,Magento CMS,Smarty 模板引擎,Twig 模板引擎,JQuery 庫,AngularJS,BackboneJS,Laravel ,MeteorJS,Phalcon,CodeIgniter,CakePHP,Symfony,Yii 和 WordPress。它包括功能齊全的 PHP 調試器,動態幫助,高級自動完成功能和 FTP / SFTP 客戶端。
“我們的客戶特別喜歡 macOS 的 Codelobster IDE,它具有完整的代碼編輯器基本功能集,例如語法突出顯示,代碼完成,高級搜索和內置開發人員工具:強大的 PHP 調試器,版本控制系統集成,數據庫(SQL)管理器等等。“
Mac 的 Codelobster IDE 對於 Web 開發人員來說是一個非常簡單且高效的編輯器。這是一個非常方便的界面,可以節省您熟悉編輯器的時間。可自定義的窗口,面板,工具欄,快捷鍵,菜單可對其進行調整以服務於快速的 Web 開發。
與其他任何類似的編輯器相比,它在磁盤上需要的空間更小。該應用程序結合了簡單代碼編輯器的速度和全尺寸 IDE 的強大功能,使您可以更快,更輕鬆地工作。代碼龍蝦可在 Windows,macOS 和 Unix / Linux / Ubuntu / Mint / Debian 操作系統上工作。
支持的界面語言:英語,德語,法語,意大利語,西班牙語,俄語,中文,日語,葡萄牙語,匈牙利語,捷克語,斯洛伐克語,土耳其語,波斯語
注意:30 天試用版
還可用:下載適用於 Windows 的 CodeLobster IDE88988923
檔案版本 |
VASSAL Engine 3.5.0 |
檔案名稱 |
VASSAL-3.5.0-macos.dmg |
檔案大小 |
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系統 |
Mac OS X 10.9 or later |
軟體類型 |
未分類 |
作者 |
CodeLobster Software |
更新日期 |
http://www.codelobsteride.com/ |
軟體類型 |
2021-02-01 |
更新日誌 |
What's new in this version: New features: - Console, for entering commands to affect errorlog, properties, etc. - Performance improvements for Global Key Commands - Simpler way to display PDF files from Help menu - Expose version numbers and module strings to module as properties - MouseOverStackViewer can show > 1 piece of a deck - Editor's search function can now search piece traits and component attributes - MouseoverStackViewer has HTML support and additional formatting options - "Help" button (and help information) added to Preferences dialog - Added preference to control drag-at-edge-of-map width - Threshold for centering on opponent's move is now configurable - Title Bar of module should always show most recent Save/Load/Log - Ability to Deselect a piece with a Key Command (also remove it from its stack) - Flare feature for map - Added KeyNamer for overriding key names - Method for removing unused images from modules - Aesthetic improvements to dialogs - Chess clocks - Added Preference for turning off sounds
Bug-fixes: - Level name in Layer trait is not being saved 13900: MassPieceLoader trait editor shows standard Embellishment trait editor instead of -ecific one - Reinstate removed TilingHandler ctor for VASL 6.6.1 - NPE in DieManager ctor - NPE in AbstractMetaData.getVassalVersion() - Added description field to (nearly) all traits - Toolbars missing from non-dockable windows - "Module from older version" check is too strict - Map/Module Global Key Command Description not being saved - SendToLocation does not create Movement Trail points - NPE in DiceButton.setAttribute() - Find all parentless Dialogs and JOptionPanes and give them a parent - Non-rectangular trait should remember name of image that created it - Suffix/Prefix fields in Layer trait are not displayed correctly - Bad parameter in Editor.UniqueIdManager.more_than_one message - NPE after cutting/pasting piece palettes in Editor - Chess clock help file is misnamed 13741: DataArchive.getImageNames() incorrectly returns an empty string if images/ has an -in the ZIP archive - Piece Slots shouldn't be allowed at very top level of Piece Palette - Replaced ComponentSplitter with SplitPane for better splitter positioning - "Remember window size" preference is no longer ignored - Global preferences are written when changed - Save As in Editor, if it fails, complains the new filename - Wizard should set the initial value for next save/load dialog - Fixed incorrect date format in SecretNotesController - Prevent top level required components from being deleted in Editor - Comparison operator >= no longer incorrectly documented as => - Antialiasing RenderingHints not set properly for drawing game components
Other improvements: - Make Flare animation disableable - File > Import Module moved to Tools > Convert Module - Simplified communication between Module Manager, Player, Editor - Combined save and log loading; Load Continuation moved from File to Tools menu - Improved workflow of zone editor - Refer to MacOS instead of MacOS X now that MacOS 11 is out - Simplified ZIP archive writing and error reporting - Improve look of Auto Configured editor dialogs - Improve visibility of Logging status - Help people to remember to start logs - buildFile renamed to buildFile.xml - Add a chatter message when starting to write a logfile - Use native file chooser on Linux - Better handling of logfile/savefile comments - Saving a module will default to .vmod, an extension to .vext - Player switching sides now reported in Chat Log - Move Compatibility related preferences on the General tab to a new Compatibility tab - Suggest default filename extensions |
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