VASSAL Engine 3.5.0 軟體資訊交流 Mac

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VASSAL Engine 3.5.0 Mac

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檔案版本 VASSAL Engine 3.5.0
檔案名稱 VASSAL-3.5.0-macos.dmg
系統 Mac OS X 10.9 or later
軟體類型 未分類
作者 CodeLobster Software
軟體類型 2021-02-01

What's new in this version:

New features:
- Console, for entering commands to affect errorlog, properties, etc.
- Performance improvements for Global Key Commands
- Simpler way to display PDF files from Help menu
- Expose version numbers and module strings to module as properties
- MouseOverStackViewer can show > 1 piece of a deck
- Editor's search function can now search piece traits and component attributes
- MouseoverStackViewer has HTML support and additional formatting options
- "Help" button (and help information) added to Preferences dialog
- Added preference to control drag-at-edge-of-map width
- Threshold for centering on opponent's move is now configurable
- Title Bar of module should always show most recent Save/Load/Log
- Ability to Deselect a piece with a Key Command (also remove it from its stack)
- Flare feature for map
- Added KeyNamer for overriding key names
- Method for removing unused images from modules
- Aesthetic improvements to dialogs
- Chess clocks
- Added Preference for turning off sounds

- Level name in Layer trait is not being saved
13900: MassPieceLoader trait editor shows standard Embellishment trait editor instead of -ecific one
- Reinstate removed TilingHandler ctor for VASL 6.6.1
- NPE in DieManager ctor
- NPE in AbstractMetaData.getVassalVersion()
- Added description field to (nearly) all traits
- Toolbars missing from non-dockable windows
- "Module from older version" check is too strict
- Map/Module Global Key Command Description not being saved
- SendToLocation does not create Movement Trail points
- NPE in DiceButton.setAttribute()
- Find all parentless Dialogs and JOptionPanes and give them a parent
- Non-rectangular trait should remember name of image that created it
- Suffix/Prefix fields in Layer trait are not displayed correctly
- Bad parameter in Editor.UniqueIdManager.more_than_one message
- NPE after cutting/pasting piece palettes in Editor
- Chess clock help file is misnamed
13741: DataArchive.getImageNames() incorrectly returns an empty string if images/ has an -in the ZIP archive
- Piece Slots shouldn't be allowed at very top level of Piece Palette
- Replaced ComponentSplitter with SplitPane for better splitter positioning
- "Remember window size" preference is no longer ignored
- Global preferences are written when changed
- Save As in Editor, if it fails, complains the new filename
- Wizard should set the initial value for next save/load dialog
- Fixed incorrect date format in SecretNotesController
- Prevent top level required components from being deleted in Editor
- Comparison operator >= no longer incorrectly documented as =>
- Antialiasing RenderingHints not set properly for drawing game components

Other improvements:
- Make Flare animation disableable
- File > Import Module moved to Tools > Convert Module
- Simplified communication between Module Manager, Player, Editor
- Combined save and log loading; Load Continuation moved from File to Tools menu
- Improved workflow of zone editor
- Refer to MacOS instead of MacOS X now that MacOS 11 is out
- Simplified ZIP archive writing and error reporting
- Improve look of Auto Configured editor dialogs
- Improve visibility of Logging status - Help people to remember to start logs
- buildFile renamed to buildFile.xml
- Add a chatter message when starting to write a logfile
- Use native file chooser on Linux
- Better handling of logfile/savefile comments
- Saving a module will default to .vmod, an extension to .vext
- Player switching sides now reported in Chat Log
- Move Compatibility related preferences on the General tab to a new Compatibility tab
- Suggest default filename extensions

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