Xcode 11.1 軟體資訊交流 Mac

winXmac軟體社群 Mac 文書工具 Flexibits Inc. 未分類 Rate 100

Fantastical for Mac,軟體教學,軟體下載,軟體社群,Windows軟體,Mac軟體

Xcode 11.1 Mac


幻想是你實際上喜歡使用的 Mac 日曆。用 Fantastical 創建一個事件是快速,簡單和有趣的:通過單擊或按鍵打開 Fantastical,輸入事件的詳細信息,然後按回車鍵,然後回到您正在做的事情上日曆! Fantastical 的自然語言引擎是富有表現力和智能的,所以你可以用自己的風格來編寫。 Fantastical 還自動識別你的事件的位置,甚至可以邀請從你的聯繫人到事件的人。

Fantastical for Mac 特點:

Beautiful,全新的設計專為 macOS
原來的 Fantastical for Mac 只是一個菜單欄的應用程序。隨著 Fantastical 2,我們已經重新創造了 Fantastical,使其成為一個完整的 Mac 應用程序,而不會失去菜單欄窗口的好處和方便.

使用自然語言添加事件和提醒
Fantastical 的自然語言引擎是表達和智能,所以你可以寫在自己的樣式。幻想自動識別您的事件的位置,甚至可以邀請聯繫人的人到您的事件.

介紹日曆集
Fantastical 讓您快速切換多個日曆打開或關閉只需一個單一的點擊,所以你可以專注於那一刻更重要。來回多次,點擊多次,只是為了隱藏和顯示您的日曆已經結束.

最大限度地提高您的生產力與迷你窗口
迷你窗口啟動它的一切都回來了,比以往任何時候都好。 Fantastical 的迷你窗口駐留在您的菜單欄,讓您立即創建,編輯和查看您的事件和提醒。隨著幻想 2,你現在可以拖動迷你窗口遠離菜單欄,讓您定位在任何你喜歡的窗口。而新的無限列表可以很容易地找到所有的事件和提醒,不管它們什麼時候發生.

它也提醒,
Fantastical 支持與 macOS 和 iOS 相同的提醒,給你最快的方式來創建或更新您的待辦事項名單。創建一個新的提醒就像創建一個新的事件一樣簡單:只需輸入你需要完成的事情。 Fantastical 2 現在提供了一個重點提醒列表,以及對基於位置的提醒的支持.

帶上自己的日曆帳戶
Fantastical for Mac 擁有自己的 CalDAV 和 Microsoft Exchange 引擎:這意味著您可以將您的日曆帳戶直接添加到 Fantastical。 Fantastical 支持 iCloud,Google,Microsoft Exchange,Yahoo 以及任何其他 CalDAV 帳戶.

macOS 今天的小部件,共享擴展和行動 Extension
Fantastical 的今天小部件讓您方便地訪問您的日程安排。新的“分享”和“動作擴展”讓數據很容易地進入日曆。只需在 Safari,Mail 或任何其他支持擴展的應用程序中選擇一些文本,並立即將其發送到 Fantastical 即可.

觸手可及
Fantastical 支持可用性和時間安排,使您能夠在創建新事件時快速了解同事是否可用。計劃需要支持的服務器,例如 Google Apps 或 Exchange。 iCloud 不支持可用性.

注意:21 天試用版。需要 64 位處理器.

檔案版本 Xcode 11.1
檔案名稱 xode.dmg
檔案大小 7.6 GB
系統 Mac OS X 10.11.5 or later
軟體類型 未分類
作者 Flexibits Inc.
更新日期 http://flexibits.com/fantastical
軟體類型 2019-10-08
更新日誌

What's new in this version:

Xcode 11.1
- Xcode 11.1 includes Swift 5.1 and SDKs for iOS 13.1, iPadOS 13.1, tvOS 13, watchOS 6, and macOS Catalina 10.15

SwiftUI:
- SwiftUI framework and design tools work together to enable a new way to build user intefaces
- Declarative syntax defines your user interface using easy-to-read Swift code
- Design tools make it as easy as drag-and-drop to construct and edit your views
- Code you write is always in sync with the design and preview canvas
- Library of controls and modifiers make it easy to build complex interfaces
- Animations are built using simple commands that describe the action you want to see
- Preview your real app running on multiple device types, orientations, and font sizes
- Share common code across all Apple platforms, and add custom experiences for each OS

Mac Catalyst brings iPad apps to the Mac:
- Click a single checkbox in your iPad project to add a native Mac app
- One project and set of source code creates iPhone, iPad, and Mac versions of your app
- Customize elements of your app for an experience unique to Mac
- Add new SwiftUI code to your project along side existing UIKit code
- Submit to the Mac App Store or notarize for outside distribution

Swift and Swift Packages:
- Swift packages are supported throughout, including build, debug, and SCM workflows
- Use Swift packages from GitHub, Bitbucket, GitLab, or your own hosts
- Download packages automatically based on dependency analysis
- Create your own packages to share code among all your apps, or to publish for the community

iOS dark mode:
- Switch between light and dark mode instantly while developing and debugging
- Asset catalog makes it easy to control images and colors for dark and light mode

Editor:
- Editor minimap gives a bird’s eye view of your code so you can quickly jump to any line
- Each editor view has its own preview, assistant, or other complementary views
- Split any editor pane to layout your workspace exactly as you want

Other improvements:
- Build stand-alone watchOS apps with a faster debugging experience
- Simulator launches quickly and uses the GPU to accelerate Metal code
- Test plans give you greater control of your test harness with sharable results bundles
- Automatically generate localized screenshots using UI tests as part of your test plan
- Source control adds support for stash and cherry-pick operations
- Simulate device conditions such as a slow network or thermal warnings while debugging
- Metrics tab in the Organizer shows how efficiently your app runs on customer devices


Xcode 11.0
- Xcode 11 includes Swift 5.1 and SDKs for iOS 13, tvOS 13, watchOS 6, and macOS Catalina 10.15

SwiftUI:
-  SwiftUI framework and design tools work together to enable a new way to build user intefaces
-  Declarative syntax defines your user interface using easy-to-read Swift code
-  Design tools make it as easy as drag-and-drop to construct and edit your views
-  Code you write is always in sync with the design and preview canvas
-  Library of controls and modifiers make it easy to build complex interfaces
-  Animations are built using simple commands that describe the action you want to see
-  Preview your real app running on multiple device types, orientations, and font sizes
-  Share common code across all Apple platforms, and add custom experiences for each OS
- NOTE: SwiftUI requires iOS 13, watchOS 6, tvOS 13, or macOS Catalina. To use the SwiftUI design canvas Xcode 11 must be running on macOS Catalina, coming this Fall

Mac Catalyst brings iPad apps to the Mac:
- Click a single checkbox in your iPad project to add a native Mac app
- One project and set of source code creates iPhone, iPad, and Mac versions of your app
- Customize elements of your app for an experience unique to Mac
- Add new SwiftUI code to your project along side existing UIKit code
- Submit to the Mac App Store or notarize for outside distribution

Swift and Swift Packages:
-  Swift packages are supported throughout, including build, debug, and SCM workflows
-  Use Swift packages from GitHub, Bitbucket, GitLab, or your own hosts
-  Download packages automatically based on dependency analysis
-  Create your own packages to share code among all your apps, or to publish for the community

iOS dark mode:
- Switch between light and dark mode instantly while developing and debugging
- Asset catalog makes it easy to control images and colors for dark and light mode

Editor:
-  Editor minimap gives a bird’s eye view of your code so you can quickly jump to any line
-  Each editor view has its own preview, assistant, or other complementary views
-  Split any editor pane to layout your workspace exactly as you want

Other improvements:
- Build stand-alone watchOS apps with a faster debugging experience
- Simulator launches quickly and uses the GPU to accelerate Metal code
- Test plans give you greater control of your test harness with sharable results bundles
- Automatically generate localized screenshots using UI tests as part of your test plan
- Source control adds support for stash and cherry-pick operations
- Simulate device conditions such as a slow network or thermal warnings while debugging
- Metrics tab in the Organizer shows how efficiently your app runs on customer devices


Xcode 10.3
- Xcode 10.3 includes SDKs for iOS 12.4, tvOS 12.4, watchOS 5.3, and macOS Mojave 10.14.6


Xcode 10.2.1
- Xcode 10.2.1 fixes a build time issue in large Swift projects, and includes additional bug fixes

Swift 5:
- Swift 5 runtime is included as part of the OS in the latest Apple platform releases
- App Store thins the Swift runtime from your apps for faster downloads to devices running latest OS
- SIMD vector types are built into the standard library
- String literals have an enhanced syntax that makes them easier to read and write
- New Result enum type makes it easier to handle errors across asynchronous operations

Other enhancements in Xcode:
- Debugger console has a new frame variable command alias “v” that is faster than “p” or “po”
- Playgrounds include various stability improvements and additional memory safety checks


Xcode 10.2
- Xcode 10.2 includes Swift 5 and SDKs for iOS 12.2, tvOS 12.2, watchOS 5.2, and macOS Mojave 10.14.4

Swift 5:
- Swift 5 runtime is included as part of the OS in the latest Apple platform releases
- App Store thins the Swift runtime from your apps for faster downloads to devices running latest OS
- SIMD vector types are built into the standard library
- String literals have an enhanced syntax that makes them easier to read and write
- New Result enum type makes it easier to handle errors across asynchronous operations

Other enhancements in Xcode:
- Debugger console has a new frame variable command alias “v” that is faster than “p” or “po”
- Playgrounds include various stability improvements and additional memory safety checks
- Additional bug fixes


Xcode 10.1
- Xcode 10.1 includes Swift 4.2.1 and SDKs for iOS 12.1, watchOS 5.1, tvOS 12.1, and macOS Mojave

Dark mode in macOS Mojave:
- All-new dark appearance throughout Xcode and Instruments
- Asset catalogs add dark and light variants to customize colors and image assets
- Interface Builder easily switches between dark and light variants of the app's interface
- Debugger switches Mac apps between dark and light variants without changing OS settings

Source control:
- Code that differs from the repository server is highlighted directly within the editor, including:
- Local changes not yet pushed to the shared repository
- Upstream changes others have made
- Conflicts to address before committing
- Account integration with self-hosted and cloud servers from Atlassian Bitbucket, GitLab, and GitHub
- Account logins generate SSH keys on-demand and upload to the service provider
- Rebase is an option when pulling the latest version of code

Editor enhancements:
- Multiple cursors in the editor enable many changes at once
- Code folding ribbon can hide any code block surrounded by braces
- Over-scroll makes it easy to display the last lines of code in the center of the screen

Playgrounds and machine learning:
- Completely redesigned REPL-like playgrounds are much faster and more stable
- Run code at any time by hitting SHIFT-RETURN or click the inline Run button to execute to a specific line
- Interactively train and exercise new Create ML models directly within a playground

Test and debug:
- Debug symbols download from a device 5x faster than before
- Tests run in parallel across many Simulators to take full advantage of all CPU cores
- Custom instruments provide unique data visualization for any code
- Memory debugger layout is redesigned to make it easier to navigate and visualize the whole app
- Metal shader debugger inspects the execution of vertex, fragment, compute, and tile shader code
- Metal dependency viewer shows a detailed graph of how resources are used

Build Performance:
- New build system improves performance and is enabled by default for all projects
- Swift compiles each individual file significantly faster, and greatly improves incremental builds


Xcode 10.0
- Xcode 10 includes Swift 4.2 and SDKs for iOS 12, watchOS 5, tvOS 12, and macOS Mojave

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