GDevelop 5.0.0 Beta 125 軟體資訊交流 Mac

winXmac軟體社群 Mac 開發工具 Florian Rival 開源軟體 Rate 90

GDevelop for Mac,軟體教學,軟體下載,軟體社群,Windows軟體,Mac軟體

GDevelop 5.0.0 Beta 125 Mac


GDevelop 是為所有人設計的開源,跨平台 Mac 遊戲引擎 - 它可擴展,快速且易於學習。通過 GDevelop 釋放您的創造力,並創建任何類型的遊戲:平台遊戲,拼圖,射擊遊戲,策略遊戲,8 位遊戲。仔細閱讀這些示例或從頭開始一個新項目。

這些事件是使 GDevelop for macOS 獨特且易於使用的原因。事件是表達遊戲邏輯的一種有效方法,而無需學習編程語言。它將可視化編程推進到下一步,使您可以使用這些直觀易學的事件向遊戲對象添加現成的行為並做出新的行為.

將游戲發佈到 Web,iOS,Android,Windows,Mac,Linux ,甚至 Facebook Messenger。使用 GDevelop 創建的遊戲可以在任何地方運行,甚至可以從該應用程序一鍵導出到 Android。

表達您的大大小小的想法:您可以在幾分鐘內為遊戲中的新功能製作原型,並對其進行無限完善。使用該應用程序提供的可視化編輯器,製作遊戲從未如此簡單和快捷。想走得更遠嗎?您可以使用 Javascript 擴展遊戲引擎。

功能和亮點
適用於 Android 的一鍵導出。一鍵導出到 Facebook Instant Games,在 Messenger 上播放。一鍵將您的遊戲導出到網絡上(使用 PhoneGap Build 或 Cordova)將游戲導出到 iOS。在 Kongregate,Itch.io 和其他遊戲網站上發布您的遊戲!一鍵導出為 Windows,macOS 和 Linux 的獨立可執行遊戲。使用 AdMob 向您的播放器顯示廣告並獎勵視頻。帶有多個動畫的精靈利用“粒子發射器”“ 9 個貼片”精靈創建爆炸,火焰和令人印象深刻的效果,非常適合平台平舖的精靈,用於創建馬賽克,地板和重複圖案文本對象嵌入視頻和視頻對象使用 Shape 在屏幕上繪製自定義形狀 Painters 支持自定義碰撞蒙版物理引擎 - 向對象添加逼真的行為尋路 - 讓對象移動並避開障礙物上下運動 Platformer 引擎 - 輕鬆創建平台遊戲可拖動的對象 - 使用鼠標 / 觸摸錨快速使對象可拖動 - 確保控件停留在正確的位置之間,以支持多種屏幕尺寸 - 平滑地設置對象位置,大小,不透明度和顏色的動畫效果,以及更多功能,只需單擊幾下即可自動執行當前任務和行為!將播放器數據保存在瀏覽器存儲或設備中,完全支持聲音效果和音樂支持觸摸屏和多點觸控場景編輯器可讓您直觀地編輯關卡。多層支持 - 添加界面並創建視差效果外部佈局使用 Piskel- 強大的像素圖和精靈編輯器設計資產 - 使用 Jfxr 生成聲音效果 - 只需單擊幾下即可創建效果並自定義它們 Debugger- 檢查遊戲內容並在預覽遊戲性能時進行動態更改 Performance Profiler- 監視器遊戲中資源昂貴的地點使用 HTTP 請求與外部網站或服務進行通信。使用高級事件:循環,逐個... 使用事件創建可重用的函數,這些事件可用作遊戲中的動作,條件或表達式 - 這是其他遊戲創建工具中從未見過的強大功能。使用任意複雜的結構來操作變量,並支持讀 / 寫 JSON。您可以使用 JavaScript 來編碼遊戲的某些部分 - 將其用於一些功能,編寫擴展程序或大部分遊戲。使用 AdMob 在遊戲中顯示廣告,或鏈接到 Shopify 商店中的產品。搜索並安裝由社區構建的具有擴展功能的新功能 - 只需單擊幾下,即可為您的遊戲獲取新的,隨時可用的功能。也可用:下載 GDevelop for Windows

檔案版本 GDevelop 5.0.0 Beta 125
檔案名稱 GDevelop-5-5.0.125.dmg
檔案大小
系統 Mac OS X
軟體類型 開源軟體
作者 Florian Rival
更新日期 https://gdevelop-app.com/
軟體類型 2022-01-14
更新日誌

What's new in this version:

Game building and publishing:
Publishing to the web is now giving you a stable, unique URL to your game:
- A unique URL is now available for each game, hosted on liluo.io (more about it later!)
- The list of "builds" has been improved to allow opening web builds and decide which one to publish live on the stable url. This allows to continue making regular exports (you will get an "instant-build" URL) to the web and choose which one to show to your players (the unique URL).
- The list of builds per game is now in the game dashboard

Engine improvements:
- Add a condition to the Platformer character behavior to check if a control is pressed (or simulated)
- Improve calculations for the Top Down movement, the Platformer and the Pathfinding behaviors to make them more precise when accelerating or decelerating
- This makes the movement less prone to approximations when there is a drop in your game framerate, making your game more precise.
- Add support for rotating, scaling and flipping a Shape Painter object
- A custom center point can be set (and will be at the center of the drawing if not specified)
- The collision mask is now a rectangle surrounding what is drawn on screen
- If this changes something in your game, or you want another collision mask, you can use the action to set a custom rectangle as the collision mask of the object
- Improve the timer conditions to allow to check if the value of the timer is greater or less than a value

Extension discovery:
- Add buttons to add an extension, or a behavior to an object, when adding a condition or an action in the event sheet
- Open extension details first when clicking on an extension imported from the extensions library, in the project manager
- This is useful to read again the extension description and learn how to use it
- Change the way filters are applied when searching for extensions/behaviors/examples in the stores (you can now search them by typing in the search box, and click one to apply it)

Miscellaneous:
- Add logs to audio actions when trying to manipulate a sound/music on a non-existing channel
- Add autocompletion for fields and expressions asking for a function parameter name
- Update the new behavior method dialog "step icon" to be hollow
- Make the GDevelop Windows version signed with a certificate to avoid warnings when opening the installer
- The Windows warning should be gone once a sufficient number of people install the app ????
- Improve the mouse conditions to autocomplete possible values
- Add possibility to use Cmd+Enter/Ctrl+Enter to apply changes or validate a dialog.
- Show objects position instead of origin in the in-game debugging view
- Still show the "origin" point for rotated/scaled Sprite objects.
- Add missing keys in the keyboard expression autocomplete
- Allow multi-selection and sorting in the instances list
- Also allow to lock/unlock by clicking on the lock icon
- Add context menu items to collapse all events and expand events to certain levels
- Group properties in some behaviors for enhanced clarity
- Also allow custom behaviors made in the editor to define property groups
- Also allow actions/conditions/expressions created in the editor to be sorted in groups
- Add notification badge on user chip and achievements (to know when you get a new achievement)
- Improve the homepage layout to make the "Create blank project" easier to find

Extensions, assets and, examples:
- Update flexbox extension with various improvements
- Show the options in the parameters of the Gamepad extension
- [SpriteMasking] Fix unmasking being limited to sprites
- [Noise] Add octaves handling to make procedural generation easier
- [MarchingSquare] Various improvements:
- Add an action to set the field value of a grid point.
- Add expressions for the grid dimension (the number of rows and columns)
- Add an action to "clamp" the field with an upper and lower bound
- Add the "Multiplication" and "Division" operations for the "merge" action
- Fix: the field is cleared if its size is changed so that its size actually updates
- Add DiscordRichPresence extension
- Add space-asteroids example from GDevelop's Youtube tutorial
- Update IAP example to 1.1.0
- Mainly a simplification of the example
- Add circular pong example
- Paint example

Fixed:
- Display timed out builds instead of infinite loader
- Fix crash on web-app for users using automatic page translations
- Fix some typo in the interface or codebase
- Fixes presence of ghost collision masks for objects with platform behavior
- Fix the special 'Not' condition not working with some conditions related to objects
- Fix the expression to get the user home path
- Fix toolbar not centered on the extensions screen
- Fix wrong network preview address shown when running in VirtualBox/VMware

檔案下載 檔案下載