OBS Studio 27.0 軟體資訊交流 Mac

winXmac軟體社群 Mac 影音轉檔 OBS Team 開源軟體 Rate 80

OBS Studio for Mac,軟體教學,軟體下載,軟體社群,Windows軟體,Mac軟體

OBS Studio 27.0 Mac


OBS Studio for Mac 是一款用於視頻錄製和直播的免費開源軟件。在 Windows,Mac 或 Linux 上快速輕鬆地下載並開始流式傳輸。使用 OBS Studio for Mac 控制您的 Mac 桌面流!

OBS Classic 和 OBS Studio 都配備了強大的 API,使插件開發能夠根據您的需求提供進一步的定制和功能。與流社區中的開發人員合作,獲取所需的功能。 OBS 已經從頭開始重建,性能比以前更加輕巧和高性能.

OBS Studio for Mac 功能:

高性能
實時視頻 / 音頻捕獲和混合,無限的場景,您可以通過自定義轉換無縫切換.

過濾器
For 視頻源作為圖像蒙版,色彩校正,色度 / 色彩鍵控等。

直觀的音頻混合器
具有濾波器功能,如噪聲門,噪聲抑制和增益.

功能強大且易於使用的配置選項
添加新源,複製現有的並調整它們性能輕鬆.

改進和簡化設置面板
用於快速配置您的廣播和錄音.

兩個明亮和黑暗的主題
Available 可以根據您的喜好.

也可用:下載 OBS Studio for Windows

檔案版本 OBS Studio 27.0
檔案名稱 obs-mac-27.0.dmg
檔案大小
系統 Mac OS X
軟體類型 開源軟體
作者 OBS Team
更新日期 http://www.obsproject.com
軟體類型 2021-06-01
更新日誌

What's new in this version:

New Features and Additions:
- Added Undo/Redo
- Added a new capture method for Display Capture, allowing the ability to capture displays cross-GPU. This fixes the black screen issues on laptops in particular (Requires Windows 10, 1903 or newer)
-     For users who have previously switched the “default” GPU to the integrated GPU, it is recommended to remove the override and instead use the new toggle in the Display Capture source
- Added a missing files warning when loading scene collections
-     Also allows for bulk-update when folders have been moved (such as between computers)
-     Third party plugins will need to add support for this capability manually
- Added source visibility transitions, which allow you to set a transition for a source when showing or hiding it
- Added service integration and browser dock support to macOS and Linux
- Added support for Wayland on Linux. This includes a new PipeWire capture source when using Wayland (for Ubuntu users, 20.10 or newer is required for PipeWire capture)
- (Windows only) Added support for NVIDIA Noise Removal in the Noise Suppression filter (requires the NVIDIA Audio Effects SDK and a compatible GPU)
- Added a Track Matte mode to stinger transitions, which supports a scene mask to display parts of the previous & current scene at the same time
- Added support for SRGB texture formats, applying color operations in linear space

Improvements/Tweaks:
- When saving a file, the saved file path will be shown in the status bar
- Media Sources & Stingers now support hardware decoding on macOS
- Added an interact button to the source toolbar for the browser source
- You can now refresh a browser dock in the right-click context menu
- Re-enabled Python scripting support on macOS by adding support for Python 3.8 and above
- Added presets for 1080p and 4K in the macOS Video Capture Device source
- Added a virtual camera toggle to the system tray menu
- Automatic rotation on Video Capture Devices can now be manually disabled
- Added launch parameter to disable high-DPI scaling (--disable-high-dpi-scaling)
- Added Edit Script button to the script dialog
- Added auto reset option to v4l2 source to handle dropouts with certain devices
- Added frontend API functions for the virtual camera, value of the t-bar, and to reset video
- Improved startup time on Windows by not attempting to load plugin dependencies as OBS plugins
- Improved performance when capturing OpenGL games with Game Capture on Windows
- The transitions menu will now be disabled when currently in the middle of a transition

Bug Fixes:
- Fixed an issue when importing a Scene Collection that has special characters, causing the import to silently fail
- Fixed a bug where DX12 games on Windows would capture game frames out-of-order
- Fixed an issue where Media Source wouldn’t reconnect to remote streams
- Fixed an issue that would cause silent audio across all sources when a media source reaches max buffering
- Fixed VirtualCam crashing clients when using a custom placeholder image
- Fixed VST paths on Linux
- Fixed an issue with on High-DPI displays where the Canvas Resolution would be set to the scaled resolution in Settings and Auto-Config
- Fixed an issue where Video Settings would not be saved when using “Resize output (source size)”
- Fixed a crash with Window Capture on Windows that could occur if the window was destroyed
- Fixed an issue where resizing sources within groups would not correctly resize the group
- Fixed an issue where drag and drop would require ignore uppercase file extensions
- Fixed an issue with key modifiers in the Interact dialog for browser sources on Windows
- Fixed a crash on macOS when updating, caused by VirtualCam signature changes
- Fixed a hang when attempting to reconnect to an RTMP server while streaming
- Fixed a crash that would happen on Linux when audio backends are disabled
- Fixed bframes=0 not working with QSV encoder
- Fixed a potential deadlock when dragging sources to reorder
- Fixed Window Capture on Windows being stuck on the last frame when a window no longer exists
- Fixed a crash related to changing the “Capture Cursor”
- Fixed a scene collections not importing correctly from other operating systems
- Fixed a minor performance bug with the decklink output

檔案下載 檔案下載