ScummVM 2.0.0 軟體資訊交流 Mac

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ScummVM 2.0.0 Mac


ScummVM for Mac 是一個軟件,它允許你運行某些經典的圖形點擊冒險遊戲,只要你已經有他們的數據文件。關於這個的巧妙部分:ScummVM 只是取代了遊戲附帶的可執行文件,允許你在他們從未設計過的系統上玩遊戲!

ScummVM 支持許多冒險遊戲,包括 LucasArts SCUMM 遊戲(如 Monkey Island 1-3,Day 觸手,山姆&馬克斯,...),許多塞拉利昂的 AGI 和 SCI 遊戲(如國王的任務 1 -6,空間任務 1 -5,...),Discworld 1 和 2,西蒙的巫師 1 2,鋼鐵天空下,誘惑誘惑,斷劍 1 和 2,亞馬遜女王飛行,哥布林 1 -3,凱蘭迪亞 1 - 3 傳說,很多 Humongous Entertainment 的兒童 SCUMM 遊戲(包括 Freddi Fish 和推桿推桿遊戲)等等.

你可以找到一個完整的列表,詳細介紹哪些遊戲支持以及兼容性頁面上的表現如何。 ScummVM for Mac 正在不斷的改進,所以經常回來看看。在你可以玩這些遊戲的系統中,有 Windows,Linux,Mac OS X,Dreamcast,PocketPC,PalmOS,AmigaOS,BeOS,OS / 2,PSP,PS2,SymbianOS 等等.89897423

檔案版本 ScummVM 2.0.0
檔案名稱 scummvm-2.0.0-macosx-i386.dmg
檔案大小
系統 Mac OS X 10.7 or later
軟體類型 開源軟體
作者 ScummVM Team
更新日期 http://www.scummvm.org/
軟體類型 2017-12-11
更新日誌

What's new in this version:

New Games:
- Added support for Full Pipe
- Added support for Hi-Res Adventure #3: Cranston Manor
- Added support for Hi-Res Adventure #4: Ulysses and the Golden Fleece
- Added support for Hi-Res Adventure #5: Time Zone
- Added support for Hi-Res Adventure #6: The Dark Crystal
- Added support for Riven
- Added support for Starship Titanic English & German
- New Games (Sierra SCI2 - SCI3)
- Added support for Gabriel Knight
- Added support for Gabriel Knight 2
- Added support for King's Quest VII
- Added support for King's Questions
- Added support for Leisure Suit Larry 6 (hires)
- Added support for Leisure Suit Larry 7
- Added support for Lighthouse
- Added support for Mixed-Up Mother Goose Deluxe
- Added support for Phantasmagoria
- Added support for Phantasmagoria 2
- Added support for Police Quest 4
- Added support for RAMA
- Added support for Shivers
- Added support for Space Quest 6
- Added support for Torin's Passage

New ports:
- Added PSP Vita port
- Added RISC OS port

General:
- Added bilinear filtering option for SDL2 fullscreen mode
- Fixed a bug that caused a crash in the options dialog of the GUI
- Added a command-line option to automatically scan for supported games in the current or a specified directory
- Added possibility to apply changes in the options dialog without closing the dialog
- Added support for on-the-fly GUI language switching
- Updated Munt MT-32 emulation code to version 2.0.3
- Improved handling of joysticks
- Improved audio latency
- Improved management of the ScummVM window in games that switch display modes
- Fixed list view drawing over text above it (for example in the save dialog)
- Changed location where screenshot are saved. This fixes issues when scummvm is installed in a read-only directory. Also added setting to allow changing this location
- Changed screenshot format to png
- Fixed multithreading issue that could cause a crash in games using MP3 audio

ADL:
- Fixed application freeze when reading sign in rocket in Mission Asteroid

AGI:
- Fixed game script blocking forever after loading a savegame that was saved while music was playing (this could happen for example in Police Quest 1 poker back room
- Fixed cursor behaviour in Manhunter
- Fixed nightclub arcade sequence speed for Manhunter Apple IIgs version
- Reduced fastest game speed to a maximum of 40 FPS to ensure the games do not run too fast

AGOS:
- Fixed subtitle speed setting in the Hebrew version of Simon the Sorcerer 1

Composer:
- Added save/load from General Main Menu
- Fixed the detection for the French Gregory
- Added detection for German Baba Yaga

Cruise:
- Fixed font rendering

Drascula:
- Fixed bug that made it impossible to talk to the drunkard more than once in the inn
- Added handling of the master volume and fix volume synchronization between the game and ScummVM options
- Added possibility to load and save games using GMM

Dreamweb:
- Fixed crash when collecting last stones under church
- Fixed detection of Italian CD release

Kyra:
- Fixed a buffer overflow in Lands of Lore
- Fixed crash due to missing palette data for Legend of Kyrandia floppy version

MADE:
- Fixed badly distorted sound (bug #9753)

MADS:
- Fixed a bug that caused a crash after starting Rex Nebular and the Cosmic Gender Bender.
- Fix rare crash that can happen when Rex is first locked up

MOHAWK:
- Added patch to the original data files to correct the vault access instructions in Myst ME
- Fixed situations where Myst could appear to be unresponsive
- Reworked sound handling in Myst to be more accurate
- Fixed crash in Myst piano puzzle

Neverhood:
- Fixed crash in musical hut in Russian DR version
- Fixed late game notes crash in Russian DR version

Pegasus:
- Fixed loading a game from the launcher after returning to the launcher
- Ignored events occuring while the GUI is visible. This for example fixed an issue where closing the GMM using Escape would also opens the game's own menu
- Fixed several crashes when toggling the shared screen space
- Improved performances when fading screen

SAGA:
- Fixed crash when using the give verb on an actor in IHNM
- Fixed Gorrister invisible and stuck when reloading at mooring ring in IHNM
- Fixed the conversation panel background color in IHNM
- Added support French Fan Translation of Inherit the Earth

SCI:
- Fixed a script bug in Laura Bow 2: Dagger of Amon Ra that made it impossible to exit the party room with the large golden head inside the museum (room 350). This bug is also present, when using the original interpreter
- Improved startup speed when using the MT-32 emulator
- Improved handling of MT-32 reverb in SCI0 games
- Improved selection of synthesized sound effects in SCI0 games
- Improved selection of digital audio in SQ4
- Improved resource bounds checking
- Improved error handling of corrupt MIDI data
- Fixed slow leak of small amounts of data into save games over time
- Fixed broken day/night cycle in QFG3
- Fixed a script bug in Police Quest 3 to now grant 10 points when giving the locket to Marie. Now it's possible to beat the game with a perfect score. This bug is also present when using the original interpreter
- Fixed various other script bugs
- Improved audio volume and settings synchronization
    
SCUMM:
- Fixed crash in amiga games
- Fixed two soundtracks playing at once in Monkey Island 2
- Fixed Caponians dont disguise after using blue crystal in Zak McKracken
- Fixed Dr. Fred facing wrong way in lab cutscene in Maniac Mansion
- Fixed actors being drawn one line too high in V0 and V1 games
- Fixed Purple Tentacle appears in Lab Entry after being chased out in maniac Mansion
- Fixed power not turning back on in Maniac Mansion when entering the lab while Dr. Fred has the power off
- Fixed actors skipping between certain walk-boxes in Maniac Mansion
    
Sherlock:
- Fixed detection for Italian fan translation of Serrated Scalpel    

Sky:
- Fixed collision detection    

Sword1:
- Added thumbnail when saving from in-game dialog
- Fixed audio and subtitles settings being changed when open the load/save in-game dialog    

Tinsel:
- Fixed some Discworld 2 text/voice not displaying & playing all the way through
- Fix crash in in-game save menu when all slots are used with long names    

TsAGE:
- Fixed regression preventing animations in Return to Ringworld from playing
- Fixed display issues in Return to Ringworld Demo
- Fixed loading Return to Ringworld savegames with unreferenced dynamic objects
- Fixed deadlock in audio code
- Fixed crash on Return to Launcher    

Voyeur:
- Fixed backgrounds not showing for static rooms
- Fixed playback of audio events on VCR
- Fixed exiting game from the VCR screen
- Added workaround for original game bug using invalid hotspot Ids    

macOS port:
- Added support for selecting any connected MIDI devices instead of automatically using the first one
- Improved behaviour of the file browser

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