Steam 22.11.2021 軟體資訊交流 Mac

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Steam 22.11.2021 Mac


Steam for Mac 提供了超過 3500 個遊戲可供購買,下載,並從任何電腦播放。看看新的版本,獨立點擊,休閒的最愛,以及之間的一切。找人玩,與朋友見面,與興趣相投的團體聯繫,主持和加入聊天,比賽和錦標賽。看看你的朋友在線或玩遊戲,並輕鬆地一起參加相同的遊戲。與您的好友聊天,或使用您的麥克風在任何遊戲中進行交流。在 Steam for Mac,你的遊戲保持最新自己的自動遊戲更新.

Steam 概述:

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和朋友聊天,一邊玩遊戲,一邊看朋友在線或玩遊戲,一起輕鬆加入同一個遊戲。與您的好友聊天,或使用您的麥克風在任何遊戲中溝通.

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Entertainment Anywhere
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也提供:下載 Steam for Windows

檔案版本 Steam 22.11.2021
檔案名稱 steam.dmg
檔案大小
系統 Mac OS X 10.7 or later
軟體類型 免費軟體
作者 Valve Corporation
更新日期 http://store.steampowered.com/about/
軟體類型 2021-11-22
更新日誌

What's new in this version:


Steam 22.11.2021
General:
- Fixed intermittent steamwebhelper crash

Steam Input:
- Fixed rare crash when loading controller configs


Steam 19.11.2021
- Change log not available for this version


Steam 13.10.2021
General:
- Fixed Library being unresponsive after startup on machines with thousands of installed games
- Fixed some incorrect URLs used for game news links

Downloads:
- Fixed issue causing error such as: "appmanifest_570.acf / Disk write error"


Steam 06.10.2021
General:
- When Steam detects a game file has been corrupted, it will now try to reuse as much of the corrupted file as possible to save bandwidth when downloading correct data for that file
- Fix bug causing slow reconnect to Steam after resuming from a system suspend

Remote Play:
- Automatically install the audio drivers on Windows when streaming starts if needed, pass -skipstreamingdrivers on the command line to disable them
- Pipewire desktop capture available on Linux, launch Steam with the -pipewire command line option to enable
- Fixed Linux games seeing multiple controllers when Steam controller configuration support is enabled
- Fixed Linux clients not getting any controller input once streaming starts
- Fixed using multiple PS5 controllers connected via the Steam Link app

Steam Cloud:
- Fix infinite retry loop for failed background file downloads
- Increased the allowed upload time to enable transferring large save game files for users who have limited upload bandwidth

Linux:
- Reduced sizes of Vulkan pre-caching datasets by splitting and versioning them according to Proton versions and graphics driver capabilities. As a result, the datasets will start from scratch after updating.

macOS:
- Add OS support for macOS 12 “Monterey”
- Fix browser user agent causing some web sites to misidentify Steam Overlay web browser


Steam 16.09.2021
General:
- Stop automatically navigating to the game details page when starting a game
- Fix occasional black screens or errors in the library when launching a game through the Play button in the store or a shortcut.
- Fix black screen in move app content dialog in case no available other drive was found
- Menu items View/Library and Games/View Games Library will now navigate to the library home page instead of just switching back to the library tab at whatever position the user was previously.

Downloads:
- Fix "remove from queue" button on scheduled items not updating the lists to indicate that the item has been moved to unscheduled


Steam 13.09.2021
Library:
- Stop displaying a demo banner in the header for certain titles that are not demos.

Linux:
Scout runtime 0.20210906.1:
- Improve compatibility with deprecated environment variable setting SDL_AUDIODRIVER=pulse (steam-runtime#452, steam-runtime#459)
- Use readlink -f instead of realpath for better compatibility with Ubuntu 14.04
- Improve handling of OSs that do not install zenity

Heavy runtime 0.20210907.0:
- Add libcups.so to the runtime (steam-for-linux#8031)

Steam Input:
- Fix an issue with analog controls in Dynasty Warriors 9


Steam 09.09.2021
New Downloads Page:
- The downloads page in the Steam client has been replaced with a new implementation and has been visually redesigned for clarity and ease of use
- When a game/update is actively downloading it will now display the total progression completed for the download or update. Previously the progress bar would only display the downloading content progress but not the disk allocation process which would make an update to appear completed when it was not.
- Any partially completed downloads/updates in queue now will show a faded progress bar and percent completed next to it to clearly display its current state
- A new (i) icon next to the game's title will reveal a tooltip displaying the types of content that is included in that update. Types consist of: Game Content, Downloadable Content, Workshop Content, and Shader Pre-caching. This icon only appears if the update is not solely game content.
- The download queue is now fully reorderable using drag and drop
- The context menu for the actively downloading item now includes an option to launch the game when the download is complete and an option to suspend download throttling (if enabled) for the duration of that download.
- The "View News" button is now a "Patch Notes" link that will open an overlay to the most recent relevant patch notes for the game. This will only display for games that have entered patch notes into the new event system. The patch notes link will only show up on updates, not fresh installs. For workshop updates, a page of subscribed items ordered by update date can be accessed by selecting "View Updated Items" from the context menu.

Storage Management:
- The storage management section in the Steam client has been replaced with a new implementation
- Updated Steam library folder UI for easy content management across multiple drives
- Allow mounting library folders on read-only drives
- Allow removing empty library folders on fixed drives

Library:
- Updated Steam library folders dialog to better manage various game content installed on your drives
- Game counts in various places in the UI will no longer include Tools unless the Tools filter is selected in the left column
- The Recent Friend Activity shelf has been removed
- Fixed some errors for users whose account name was the maximum length
- Fixed duplicate events appearing in the app detail activity feed
- Added "Patch notes" and "View subscribed items" to context menu on downloads page for items for which those options are relevant
- Removed demo banner on hero image for some things that are not demos
- Fixed a library crash when right clicking on certain kinds of multiple selections in the game list
- Streamline new library folder creation during game install
- When starting a tool (like SteamVR), do not automatically navigate to its details page
- Change display of bits per second from "b/s" to "bps"

Friends List:
- Fixed issue with the Friends List not loading correctly
- Fixed group chat notifications dialog being scaled down within the window

General:
- Replaced taskbar notification area icon for Windows
- Fixed “Uninstall Game” dialog blocking UI in case app is still downloading
- Fixed crash when attempting to delete some screenshots from the Steam Cloud
- Improved support for OpenXR applications

Remote Play Together:
- Fixed remote player's controllers not being detected or not getting input if they connect while the Steam overlay is up
- Fixed crash when closing Steam after using streaming or remote play together
- Fixed being unable to stream a game if it needs updates
- Fix loading / saving settings for users with non-ASCII characters in their name

Steam Cloud:
- Fixed a sync issue due to one client running without a connection to Steam when files are changed from another client

Steam Input:
- Further reduced CPU usage of Steam Input, especially in Steam Input API games
- Added support for the current set of PowerA Xbox Series X controllers
- Fixed handling Xbox Series X controllers when Xbox Extended Feature Support is enabled

macOS:
- Fixed Steam Overlay displaying at wrong resolution in some games
- Fixed incorrect identification of current OS version as "Catalina" in Steam Library compatibility label when running macOS 11

SteamVR:
- Added detection of HTC Vive Pro 2 and a prompt to install the Vive Pro 2 Driver
- Fixed bug that prevented Steam from counting some USB-connected headsets when gathering data for the hardware survey. In general, the sampling of SteamVR sessions should have caught most of these cases, but this could have resulted in some undercounting.
- Fixed game hitching that happens to some users when USB devices are inserted or removed


Steam 20.07.2021
Steam Cloud:
- Fixed files being deleted from some games which have /../ path fragments in their AutoCloud configuration


Steam 12.07.2021
- General:
- Fixed temporary UI hang when a game quits in some circumstances
- Fixed crash writing to closed files
- Fixed duplicate events appearing in the app detail activity feed

Steam Input:
- Added support for the Share button on the PowerA Fusion Pro 2 and the PDP Xbox Series X Afterglow controllers when Xbox Extended Feature Support is enabled.
- Added support for the Amazon Luna Controller
- Added support for the Razer Wolverine Tournament Edition controller
- Added experimental support for the Amazon Luna Controller connected via Bluetooth

SteamNetworkingSockets:
- Improved performance when there are many P2P connections
- Fixed bug causing NAT traversal to not work for 64-bit applications on Linux
- Reduced route flapping and excessive sending of rendezvous messages for P2P connections
- Improved performance of P2P connections

Screenshots:
- Fixed Screenshots dialog not showing that a screenshot has been successfully uploaded

Steam Cloud:
- Fixed persistent SteamVR file conflict
- Increased log detail regarding Steam Cloud file conflicts

Remote Play:
- Added an option to change the overlay hotkey (by default ESC)
- Fixed host crash when ICE negotiation is not enabled or fails
- Fixed video resolution streaming to iPad Pro

- macOS:
- Fixed games not running until after file integrity is verified
- Fixed default shortcut creation for certain games


Steam 08.06.2021
General:
- Fixed bug preventing upload of game download statistics
- Fixed occasional crash on Steam startup
- Fixed bug causing some values in the server browser to show up as negative
- Fixed bug adding library folders on external drives in some cases

macOS:
- Fixed bug preventing game launches on macOS 10.12
- Fixed intermittent crash in Dota 2 during game startup

Steam Input:
- Fixed bug with chorded inputs bound to the ABXY buttons
- Fixed bug with square deadzones on joysticks where full deflection would result in mirrored output


Steam 07.06.2021
- A new Steam client has been released and will be automatically downloaded.

General:
- Added new game properties page to manage subscribed workshop items
- Fixed potential game install state corruption during Steam client shutdown
- Fixed Workshop item download loop in some cases
- Fixed erroneous creation of empty popup windows when a Steam Store link is opened through middle click from a Community page or vice versa

Chat:
- Added an option to upload your last in-game screenshot through the paperclip menu in a chat window
- Fixed popup windows being created with wrong position and size on Windows when running on multiple monitors with different DPI settings

macOS:
- Fixed background flickering in some games when Steam Overlay is visible
- Steam Input:
- Fixed some cases where modes bound in Action Set Layers would not work or improperly show up as empty
- Fixed issue with repeated events not firing properly for Trackpads bound as a Button Pad
- Added more legacy trigger settings to trigger modes in Steam Input API configurations
- Fixed an issue with binding joystick axis outputs to buttons

SteamVR:
- Fixed regression in prompts to install SteamVR and appropriate drivers when installing new hardware
- Fixed issue that caused Steam to trigger Game Theater for certain overlay applications


Steam 18.05.2021
- Change log not available for this version


Steam 14.05.2021
General:
- Fix a possible crash for users with around 25,000 or more games
- Fix a hitch for users with large libraries after clicking past the first page of the install wizard
- Fixed current step status being truncated in the Library while installing a game
- Fixed a bug with not restoring missing symlinks when verifying integrity of game files

Library:
- Achievements that track progress will now display progress in their hovers on the game details page

Steam Input:
- Added options for joystick deadzones sources. Modes can now use no deadzone, the deadzone from the controller’s calibration, or a custom deadzone. Joystick modes bound to joystick outputs will default to have no deadzone.
- Increased responsiveness of Action Set and Action Set Layer changes bound to button presses
- Fixed an issue where radial menus could send the previously highlighted item when clicking before the radial menu is fully on-screen
- Fixed some cases where games rapidly turning on and off rumble could cause hitches for Switch Controllers

Remote Play:
- Fixed error launching the streaming client on some Windows systems
- Fixed potential streaming client crash when starting the stream
- Use VA-API 0.2 on Linux for optional hardware decode functionality, depends on up to date 32-bit libva packages for your distribution

macOS:
- Fix mouse input sometimes failing to work in browser window iframes

Linux:
- Offer better diagnostics when Steam Play tools cannot be removed due to dependencies. Improve overall robustness
- Updated fossilize layer to be compatible with recent Proton Experimental


Steam 12.04.2021
- Change log not available for this version


Steam 23.03.2021
- Change log not available for this version


Steam 12.02.2021
SteamNetworking:
- Fix a bug causing P2P networking to not work for some games

macOS:
- Fix steam:// URLs not being opened by Steam on startup
- Fixed steam:// URL events not being sent to currently running Steam client if sent from a different Steam instance

Steam China:
- Fixed settings dialog prompting to restart after applying when settings have not changed

Steam Input:
- Added support for the PowerA Xbox One Series X Wired Controller

Library:
- Fix bug in event sharing in Steam China

Remote Play:
- Fixed performance regression when decoding video on Windows


Steam 07.02.2021
Changes & Enhancements:
- Updated the list of AWS S3 endpoint regions
- Added a warning to the Bootable Backup Assistant that explains why macOS Big Sur volumes aren't listed as sources and directs users to our tech-note on how to create a macOS Big Sur bootable backup
- Worked around a macOS Big Sur behavior that made it difficult to identify a targeted APFS volume group after an OS update
- Worked around a macOS Big Sur bug that was causing exceptions to be thrown when running scheduled sync tasks on some systems

Fixed:
- Fixed some bugs with the Resolve Alias feature that was introduced by macOS Big Sur changes
- Corrected a recently introduced auto-layout bug in the Archive Handling options panel


Steam 04.02.2021
Steam Library:
- Fixed game installation sometimes failing with “Invalid install path”
- Games provided at a gaming café are now displayed in a custom collection for that site.

Remote Play:
- Greatly improved capture performance for DX12 titles like Cyberpunk 2077
- Peer-to-peer direct connections are enabled by default. You can adjust this in the Steam Remote Play Settings.

Game Properties:
- Added Build ID to the Updates page
- Fixed a bug on Linux where compatibility tool selection wasn’t displaying correctly

Steam Input:
- Improved CPU usage of Steam Input, especially when a controller is connected but idle.
- Added a new Hotbar menu mode for Joystick, Dpad, and ABXY button diamond sources. Pressing down on the bound input will toggle menu visibility, left and right will scroll through the items and hitting up will fire the selected option. Note: this feature requires the Big Picture Overlay.
- Added Touch menu mode support for Gyro, DPad, and ABXY button diamonds sources. Note: this feature requires the Big Picture Overlay.
- Added an option to controller calibration screen for enabling auto-calibration of the gyro in the background during normal use. This is only recommended when manual gyro calibration is insufficient.
- Added support for PS5 controller player slot LED
- Added a drop down in the personalization menu for the PS5 controller player slot LED allowing the player to disable it, enable it only when multiple controllers are connected, or to enable it at all times. This setting defaults to enable the LED only when multiple controller are connected.
- Reordered buttons inside the controller calibration screen to reduce the chance of accidentally changing the joystick deadzones. Also added a cancel button to discard current changes.
- Fixed Big Picture Mode getting launched when turning off a controller by holding the guide button while the Steam window is focused.
- Fixed non-gamepad HID devices such as flight sticks, racing wheels, or keyboards with analog axes being filtered out when Generic Gamepad Configuration Support is enabled in the controller settings
- Fixed an issue where a gamepad button binding could be left on until the next button press if the player pressed a button, alt-tabbed away from the game, then released the button.
- Fixed localization of Steam Input API actions being displayed in Touch/Radial menus.
- Fixed for rumble and LED effects when using PS4 controllers over Bluetooth on Windows 7
- Fixed intermittent client crash on Windows when a Switch controller is disconnected
- Fixed a crash at startup using third party GameCube controller adapters
- Fixed a crash when some combinations of controllers are plugged in on macOS
- Added a setting for extended Xbox controller support. The option can be enabled in the General Controller Setting section of your Steam settings and requires a driver installation and restarting your computer.

Extended Xbox features include:
- Support for more than 4 Xbox controllers
- The ability to bind the Xbox Elite controller paddles in controller configurations
- The ability to bind the Xbox Series X controller share button in controller configurations
- Support for trigger rumble in games using Windows.Gaming.Input API


Steam 20.12.2020
- A new Steam client has been released and will be automatically downloaded

Library:
- Added a new game properties dialog, which replaces the old dialog for all Steam games
- Fixed displaying the coming soon date for a pre-loaded game

Steam Input:
- Added support for software calibration of the PS5 controller gyro
- Fix issue with Dpad emulation in games using the joyGetPosEx Windows API, ex: Shiren the Wanderer
- Fix Nintendo Switch origins in Steam Input API not reflecting the current Nintendo/Xbox layout setting

Steam Cloud:
- Fixed an issue causing files to swap between users under separate Windows user IDs, and also with some file stored in paths with embedded 64-bit SteamIDs

SteamNetworkingSockets:
- P2P connections now may attempt to negotiate a direct connection (punch NAT), if needed, to prevent connections from having very high latency. Added an option in the In-Game settings panel to control when your IP address is shared.

Server Browser:
- Fix bug causing LAN server browser search to not show any servers

Linux:
- Improved performance of processing incremental Vulkan shader database updates
- Fixed several issues around skipped Vulkan shader processing continuing in the background after a game has started
- Disabled shader processing on NVIDIA while driver issues are being looked into
- Fixed long delay in UI response when hot-plugging a controller

macOS:
- Disabled “Enable GPU accelerated rendering in web views” and “Enable hardware video decoding” settings on Apple M1 devices due to poor HW-accelerated performance currently through Rosetta.


Steam 07.12.2020
General:
- Improved preallocation disk space performance when installing or updating content
- Improved performance of Steam overlay, macOS and Linux web browsers
- Fixed videos from youtube.com not starting automatically when browsed to

Downloads:
- Fixed downloading for developers on some networks using local content servers

Library:
- Fixed some game manuals opening inside of the Steam client instead of in the user's browser
- Fixed shelf dropdown rendering from displaying without a background

Server Browser:
- Changes were made to harden the server browser protocol. Gameserver operators and anyone who writes custom clients that speak this protocol (A2S_INFO, S2C_CHALLENGE, etc) can read this post.

Steam Chat:
- Fixed Windows issue where voice hotkey may be erroneously triggered if unset
- Fixed macOS issue preventing setting of voice hotkey when cleared

Steam Input:
- Added support for PS5 Controllers to Steam Input including trackpad, gyro, lightbar, and rumble functionality
- Added a directional swipe mode for use with trackpads and gyro
- Improved support for games that use raw input for controllers
- Fixed the Xbox Series X controller showing up as 2 separate controllers
- Fixed controller input for some games using embedded Chrome

Windows:
- Fixed unintentional overlay activation in Apex Legends after returning to the game via alt + tab then pressing shift

Linux:
- Updated steam runtime to v0.20201203.1
- Improved the filtering of available compatibility tools in the game properties dialog
- Fixed launching of non-Steam games over Proton 5.13
- Fixed games not getting stopped via the 'Stop' button in the client
- Added auto-migration of Steam libraries using the old 'SteamApps' directory casing to 'steamapps' when possible (Proton#4206). Users will be warned if the transition is needed but auto-migration fails.
- Improved how host LD_LIBRARY_PATH settings are picked up and transformed for the Steam runtime
- Improved host LD_LIBRARY_PATH support
- Fixed blank UI windows appearing at startup on some systems


Steam 28.10.2020
Steam Library:
- Fixed custom logo position and size not working on first game page load

Steam Overlay:
- Fixed overlay performance issue with certain framerate/vsync combinations

SteamNetworkingSockets:
- Fix bug causing some Windows laptops to fail to connect with certificate errors


Steam 23.10.2020
General:
- Fixed remote code exploit in Chromium Embedded Framework freetype library

Remote Play Together:
- Fixed inviting more than one player to a game

Steam Input:
- Improved support for games using Windows raw input APIs
- Unity games using the Rewired plugin should upgrade to the latest release, version 1.1.36.1.

soldier runtime 0.20201022.0:
- Fixed libtheora performance problem (misconfiguration)
- libcapsule: fixed start failures caused by leftover NVIDIA driver pieces (steam-runtime#282 steam-runtime#275)
- steam-runtime-tools: pick the correct DISPLAY and XAUTHORITY, fixes Gnome+Wayland and related problems (steam-runtime#283)
- scout runtime 0.20201022.1


Steam 15.10.2020
General:
- Fix videos failing to switch to fullscreen on Windows after a monitor connection/disconnection

macOS:
- Fix Steam overlay causing crash at startup of certain OpenGL games

SteamNetworkingSockets:
- Fixed bug causing SteamNetworkingMessages() to always return NULL
- Fix bug causing some Windows laptops to fail to connect with certificate errors


Steam 06.10.2020
General:
- Fixed the Steam Client window starting minimized when the client is run after first install on a Windows machine

Library:
- Improved the alignment of controls in the play bar on game pages
- Fixed one instance where achievement unlock percentage was not shown on game pages
- Added Edit Review button to personal review on game pages
- Changed the context menu when viewing screenshots to browse to file if the screenshot exists locally

Chat Filtering:
- Steam and games which leverage the Steam Text Filtering API now filter strong profanity and slurs shared by users you don't know, replacing them with hearts and asterisks. You can enable their display in the Community Content Preferences, where you can also customize what words are filtered, and whether to filter messages from Steam Friends. For more background on these features, read our blog post.

Downloads:
- Changed download throttling setting to be a custom value in Kbps

SteamNetworkingSockets:
- Fixed a crash bug if app shutdown exited very soon after starting, while SDR network configuration fetch in progress
- Fixed bug with certificates expiring on long running processes such as dedicated servers

Steam Overlay:
- Fixed a crash when switching between Direct3D 11 and 12 or vice versa in Serious Sam 4
- Fixed macOS crash when certain Metal framework API's are used by game

Steamworks SDK:
- Fixed some Javascript key fields not being set correctly by ISteamHTMLSurface


Steam 03.09.2020
Library:
- Fixed an issue where the game list is sometimes displayed much too wide

Soundtracks:
- Fixed a display issue with some track names when users were running in Brazilian Portuguese, Latin American Spanish, or Simplified/Traditional Chinese


Steam 30.08.2020
- Fix for EA Play


Steam 28.08.2020
General:
- Added support for EA Play
- Fixed acquiring free DLC from Steam store using in-game overlay web browser
- Fixed bug that could cause Steam to crash at shutdown time
- Fixed runaway memory usage in steamwebhelper process when a corrupt proxy auto-config script is encountered
- Fixed bug that could cause Steam to hang at shutdown time
- Fixed game installation failing in certain cases when creating symbolic links
- Fixed Steam client account button formatting incorrectly when Steam Wallet balance changes
- Fixed a possible crash in Steam Overlay when taking screenshots in DOOM: Eternal
- Fixed Download Region being forced to “Argentina” in certain circumstances
- Fixed Steam client window initially showing as translucent rectangle when opened on a secondary display set to a different DPI value than the primary display
- Improved updating game content when disk space is low and another Steam library folder on a different disk is available
- Improved handling of game launches from executables or other launchers. This fixes several issues including the game not receiving the Big Picture version of the overlay even if Big Picture is active

Library:
- Improved sorting for games with non-English titles
- Added the ability to dismiss a Play Next library suggestion
- Added Steam Points Shop link on supported games
- Added ability to grant Community Awards to Activity and Community feed content
- Stop displaying entries in a game's activity feed for friends that have been unfriended or blocked
- Games with manuals will now include a link to the manual in the Additional Content section of their game details page

Soundtracks:
- Fixed an error where some tracks with localized Japanese names would show the international name instead of the localized name when running in Japanese
- Fixed errors with the display format and ordering of tracks with metadata when using the built-in music player
- Improved support for track, album, and artist metadata extraction from all supported audio formats

Steam Input:
- Fixed an issue where Switch Controllers could lock up in games that send rumble off commands each frame
- Added an implementation of Jibb Smart’s Flick Stick. To use bind the right joystick to Flick Stick and the Gyro to Mouse.
- Added Flick Stick template configurations for PS4 and Nintendo Switch controllers
- Added support for using Flick Stick and Mouse Joystick modes with Steam Input API games

Linux:
- Fixed "Clear Download Cache" action having no effect
- Fixed a regression with transparent visual selection for SteamOS overlays and on-screen keyboard causing invalid rendering on NVIDIA configurations
- Fixed “STOP” button in the Library having no effect for non-Steamworks titles
- Fixed localization placeholder string appearing on the game launch dialog during Vulkan shader processing
- Fixed a bug where Vulkan shader processing could sometimes get stuck
- Reduced Vulkan shader processing memory usage with the AMD radv driver
- Updated fonts to fix vertical alignment
- Steam runtime 0.20200720.0
- pressure-vessel: bring host VDPAU and VA-API drivers into the container
- pressure-vessel: Improve mechanisms for comparing runtime libraries with host
- pressure-vessel: Choose a correct libgcc_s.so.1 and libxcb.so.1 for newer runtimes
- Vulkan Shader Pre-Caching:
- Fixed processing progress indicator display on game launch
- Now processes local source pipeline database on driver update

SteamVR:
- Added check to automatically set SteamVR as the default OpenXR runtime if it is installed and nothing else is already set as the OpenXR runtime.
- Added check to automatically enable access to SteamVR from app containers (such as Chrome sandboxed processes and UWP apps.)

Steamworks SDK:
- Removed sending duplicate lobby game data to the Steam backend for newer Steamworks titles


Steam 31.07.2020
- Reduced sensitivity of chat filtering in supported games
- lowered CPU overhead of some Steam Input API call patterns. This works around a performance issue in Death Stranding


Steam 28.07.2020
- Fixes an issue with launching games


Steam 23.07.2020
- Fix an issue with chat in certain games


Steam 10.07.2020
- Note: This update has been re-released on July 15th to fix an issue causing web views to crash and reload in certain conditions on 32-bit versions of Windows and new installs of Steam.

General:
- Fix Steam chat windows sometimes not showing when activated if the chat window was created during a full-screen game
- Removed the "Music Details" menu option. Soundtrack content can still be accessed through the Library
- Fixed an issue with repeated "Friend is now playing" notifications when playing a game with a friend that is in Invisible mode or has their game library set to private.

Steam Input:
- Fix inverted Softpress activators firing when inputs are inactive
- Add visualization of Softpress activator values in the configurator when adjusting the threshold value
- Improve the Mouse delta binding feature to allow for larger mouse deltas, this should allow for binding a controller action to a 180 degree turn first/third person camera games
- Add a Soft Press activator that triggers on a threshold for an analog value, allowing for an arbitrary number of analog threshold bindings. This activator is available under the Soft Pull binding slot for triggers and the Outer Ring binding slot for joysticks or trackpads and overrides the normal threshold settings for those binding slots when bound
- Added a relative mouse delta binding – this is useful for mouse/kb style games where you want to click on right click context menu option

Remote Play:
- Fixed invisible I-beam cursor on some computers
- Added tooltips for the controller overlay buttons

Big Picture:
- Fixed broken localization token for uninstalled games
- Fixed the overlay activating after taking a screenshot

macOS:
- Fix OS detection when running on macOS 11 beta. Steam will currently treat it as macOS 10.15.

Linux:
- Updated 'scout' steam runtime to 0.20200604.0
- Improve security of the /tmp/dumps directory (used by the client to write crash reports - CVE-2020-13982)


Steam 08.07.2020
General:
- Fix Steam chat windows sometimes not showing when activated if the chat window was created during a full-screen game
- Removed the "Music Details" menu option. Soundtrack content can still be accessed through the Library
- Fixed an issue with repeated "Friend is now playing" notifications when playing a game with a friend that is in Invisible mode or has their game library set to private

Steam Input:
- Fix inverted Softpress activators firing when inputs are inactive
- Add visualization of Softpress activator values in the configurator when adjusting the threshold value
- Improve the Mouse delta binding feature to allow for larger mouse deltas, this should allow for binding a controller action to a 180 degree turn first/third person camera games
- Add a Soft Press activator that triggers on a threshold for an analog value, allowing for an arbitrary number of analog threshold bindings. This activator is available under the Soft Pull binding slot for triggers and the Outer Ring binding slot for joysticks or trackpads and overrides the normal threshold settings for those binding slots when bound
- Added a relative mouse delta binding – this is useful for mouse/kb style games where you want to click on right click context menu option

Remote Play:
- Fixed invisible I-beam cursor on some computers
- Added tooltips for the controller overlay buttons

Big Picture:
- Fixed broken localization token for uninstalled games
- Fixed the overlay activating after taking a screenshot

macOS:
- Fix OS detection when running on macOS 11 beta. Steam will currently treat it as macOS 10.15.

Linux:
- Updated 'scout' steam runtime to 0.20200604.0
- Improve security of the /tmp/dumps directory (used by the client to write crash reports - CVE-2020-13982)


Steam 03.06.2020
General:
- Fixed multiple issues around CS:GO and Dota 2 when running in China

macOS:
- Fixed creating shortcuts that include non-ASCII characters

Steam Input:
- Fixed regression related to dpad mode and user created deadzones


Steam 01.06.2020
Remote Play:
- Added an option to share your IP address and attempt to establish a direct connection. The connection will still be relayed if NAT traversal fails or the relayed route is faster.
- Throttle downloads on the client while streaming, if that option is enabled in the Download settings
- Prevent downloads on the client while streaming, if "Allow downloads during gameplay" is not enabled in the Download settings
- Changing Remote Play settings on the client will affect any current streaming sessions
- Reduced the cursor scale when streaming to mobile devices

SteamNetworkingSockets:
- Improved routing for P2P connections
- Connections to the local user now go through internal loopback instead of being relayed over the Internet
- Fix crash bug when attempting P2P connection to self
- Fix bug causing excessive pings to be sent if connection starts timing out

Steam Input:
- Fixed hang enumerating some rare USB devices on Windows

SteamVR:
- Fixed hang on SteamVR startup on Windows 7


Steam 14.05.2020
General:
- Fix crash when page search bar is dismissed while a search is in progress

Library:
- Added a new library shelf "Play Next", which recommends unplayed games from your library (similar to the Steam Labs experiment of the same name)

Steam Overlay:
- Fix an OpenGL game crash that could be caused in rare cases after a screen resolution change while the overlay is not up

Steam Cloud:
- Fix to have Steam use the correct local relative path for game data for some games on linux

Steam Workshop:
- Fixed workshop downloads never finishing in some cases

SteamVR:
- Turned off running in Game Theater for configuration, dedicated server, editor, and manual launch options

Steam Input:
- Fixed compatibility issues with Thrustmaster’s Thustmapper software

Remote Play:
- Fixed broadcasting on macOS for systems with network interfaces that have both IPv4 and IPv6 addresses

macOS:
- Fixed some cases of text not displaying in Steam client dialogs


Steam 27.04.2020
Library:
- Allow selection and copy of text from news popups

Steam Chat:
- Fixed voice chat audio issues when system is under heavy load

Steam Cloud:
- Fixed possible Steam client crash when playing a game using Stats and Achievements while in Offline Mode

Steam Overlay:
- Improved Steam Overlay and FPS counter performance for games using Vulkan async compute (such as DOOM Eternal)

Steam Input:
- Added a binding listener mode to the controller configuration selections screen. To use, hit listen button then hit the gamepad input, keyboard, or mouse key you would like to bind.
- Added joystick visualization to the controller calibration screen
- Added ability to display screenshots in the mouse cursor position binding screen. Screenshots can be scrolled through with left/right arrow keys.
- Added support for the Thrustmaster ESwap Pro and Giotek VX4 PS4 Controllers
- Added support for the PDP Afterglow Wireless Switch Controller (over BT only)
- Fixed bug with automatic action set switching based on cursor visibility when multiple controllers are connected
- Fixed the desktop version of the on-screen keyboard stealing focus from windows it is typing into
- Fixed bug with reading the L2/R2 buttons on the Victrix FS Pro fight stick
- Fixed a bug where we saved out incorrect mouse cursor position bindings when the game wasn't running or when running the Steam Input configurator outside of the Big Picture Mode overlay.
- Fixed Steam Link App touch screen radial menus activating selections before thumb is lifted and center menu items not being activated

Remote Play:
- Improved performance and smoothness of Remote Play Anywhere
- Added optional touch controls for Windows tablets (enabled in the advanced client settings for Remote Play)

Remote Play Together:
- Show the name of the game being played in the overlay when started from Big Picture

Remote Play Mobile:
- Added the ability for touch control virtual buttons to also activate a left stick, right stick, or trackpad. (Useful for games where you fire, aim, and move at the same time.)

Big Picture Mode:
- Fixed Partial Controller Support games displaying a keyboard indicator in the library grid view
- Fixed family view pin screen not accepting mouse/touch input
- Fixed several localization issues

macOS:
- Fixed prompting for microphone permissions on Mojave (10.14) and above

SteamNetworkingSockets:
- Fixed crash bug when closing listen socket if poll groups are used

SteamVR:
- Filtered out Oculus SDK launch options while SteamVR is running using a non-Oculus headset


Steam 03.04.2020
- Change log not available for this version


Steam 26.03.2020
General:
- During game install allow the user to pick a different language if they’ve changed the per-game language setting or previously installed the game in a different language
- Fixed a rare crash Steam could cause in some Steam VR helper processes when Steamworks is initialized in an unexpected manner
- Fixed Steam client crash when errors are encountered in audio encoding or decoding when running a game using Steam Voice
- Fixed achievement notification images for some games
- Fixed the achievement section of library game pages not updating when a user gains an achievement
- Fixed intermittent failures in broadcast, YouTube and other web video playback. If you are currently or have previously experienced this please ensure that the “Enable hardware video decoding” setting is enabled in the Interface tab of settings.
- Updated embedded Chromium build in Steam to 79.0.3945.117

Library:
- Decreased the number of network requests made when initially loading a game page
- Added the ability to resize the game list by dragging the divider between the left and right panels
- When viewing game details for a demo, added a section with a link to the main game.
- Fix formatting of game reviews displayed in activity feed
- Fixed long lists of trading cards not properly wrapping in game activity sections
- Fixed What's New section not resizing properly when Automatic display size is selected
- Fixed the play bar freaking out when scrolled to the top on very short windows when viewing game details for games with very little content in the right panel

Chat:
- Improved the performance of large chat room groups

Steam Cloud:
- Fixed using multiple Steam accounts on one machine under the same local user – if the game files are written to a common (non-Steam) location, they were previously mixed between Steam accounts
- Fixed inability to download files greater than 256MB

Steam Input:
- Increased responsiveness of Switch Controllers when alt-tabbing
- Added support for the Victrix Pro FS with Touch Pad.
- Fixed some cases where Switch Controllers could lock up Steam on Windows

Steam Networking Sockets:
- Fixed a bug that could cause a P2P connection to drop if a relay went offline while in use

Remote Play:
- Added a controller overlay with mouse mode, on-screen keyboard functionality and more! Default way to bring up is a long press of the Back button and can be configured in Remote Play settings.
- Added the option to record/playback input from the controller overlay when on the Windows login screen
- Added loading screen tips for useful functionality, including which button opens the overlay
- Added additional detail when running install scripts during PC to PC streaming
- Added Steam Overlay to the streaming client in Remote Play Together.
- Reduced audio dropouts when streaming microphone input
- Fixed sending controller input to the remote side in Remote Play Together
- Fixed muted audio when streaming after an RDP session
- Fixed controller overlay showing up automatically when connecting
- Fixed doubled up controller input when doing PC to PC streaming
- Fixed black screen when streaming from a locked computer
- Fixed Play button saying "Stop" instead of "Connect" when the stream stops unexpectedly
- Fixed crash in Remote Play Together when one or more player has a controller connected
- Fixed characters being doubled when typing in foreign languages.
- Fixed remote client discovery when using link-local ipv4 addresses (IP auto-configuration)
- Fixed low audio volume when starting the stream
- Fixed VR games getting auto filtered during a VR session when a Remote Play spectator is connected.
- Fixed several stability issues during launching, task switching, overlay, and shutdown of various games.
- Fixed custom cursor size on specific games such as Heroes of Might and Magic III HD Edition.
- Fixed player names displaying in the wrong position for InGame and Snooze status.

Big Picture Mode:
- Added plumbing to use the desktop client’s image cache for games. Game icons should now load quicker and start working in offline mode.
- Added the ability to rumble controllers in the “Reorder Controllers Dialog”. Controllers which support LED color such as the DS4 will also have the controller’s LED color setting reflected in the controller image.
- Fixed navigating community content panels for games w/ mature content
- Fixed some cases where the Overlay would not come up when using a controller w/ gyro bound to mouse in Steam Input

SteamVR:
- Fixed incorrectly adding non-Steam app screenshots to SteamVR
- Fixed some hybrid 2D/VR games not appearing in the VR UI


Steam 11.02.2020
General:
- Fixed non-Steam games sometimes appearing unavailable for Remote Play
- Fixed steamwebhelper CPU/GPU usage in Steam overlay while the overlay is not visible

Library:
- Fixed Activity section not appearing in game details when Family View is enabled
- Fixed "Load More Activity" button not loading more activity
- Fixed some display errors for soundtracks with track names containing unusual characters
- Added support for playing back soundtracks containing .m4a content
- When installing a game, Steam will now immediately sync your Steam Cloud files in the background instead of waiting potentially until the first launch of the game.
- Minor layout and visual changes
- Stop showing "library in use" message for non-Steam games when a shared library is being used

Big Picture:
- Fix issue with the Big Picture Overlay in games w/ launchers
- Fixed crash when viewing Community Connect in Library
- Fix an issue where the on-screen keyboard would not work with mouse or touch input when a controller is attached
- Add a Capslock/Altlock mode to the on-screen keyboard which is enabled by double tapping the shift/alt keys.
- Remove the “Turn Off Controller” option from the power button menu for controllers which don’t support the feature
- Add filter a for Steam Play white-listed games to the Big Picture Library’s filter list on Linux

SteamVR:
- Hide games hidden by Family View from SteamVR (prevents them from showing up in SteamVR Home and other VR quick launch game lists).
- Hide automatically created VR shortcuts when the original manifest has marked them hidden.
- Mark hidden shortcuts to VR games as hidden in manifests created by Steam.
- Steam overlay will now show download status when starting an application that is updating or installing.
- Eliminated spam related to the desktop overlay on Windows 10
- Fixed issue with Quick Launch in SteamVR showing certain overlay applications

macOS:
- Fixed intermittent Steam client and overlay crashes for certain system configurations
- Fixed some keyboard control keys not being handled correctly by Big Picture browsers

Remote Play Together:
- Added ability to invite players by dragging them from the friend's list into the Remote Play Together window

Steam Link:
- When a Steam Link connects, the default view is recent games that are optimized for the connecting device. This can be changed in the advanced streaming settings on the Steam Link app or hardware.

SteamNetworkingSockets:
- Fix a bug with multiple P2P connections from the same peer


Steam 17.01.2020

General:
- Fixed the overlay not working correctly or crashing some DXGI/DX12 games in upcoming Windows Insider builds
- Support a LAN event using DNS injection on lancache.steamcontent.com to set up a local explicit caching proxy for downloads
- Fixed "Open the screenshot uploader after closing a game if screenshots were taken" setting not being honored in some cases

Library:
- Added sort by Steam Review to shelves and app grids
- Added Library What’s New settings dialog which makes it easier to find and manage per-game news priorities
- Added a setting to show only product updates in Library What’s New
- Added Windows drive letter to the "Size on Disk" label shown on installed game portraits
- Played/Unplayed filters no longer include/exclude games that were installed but never actually played
- Improved performance of library artwork precacher
- Improved library filtering for Korean game titles when typing in Hangul
- Fixed an issue where removing the last non-Steam game from a collection would cause it to spontaneously reappear at a later time
- Fixed non-Steam games with the "Include in VR Library" checkbox checked not appearing in dynamic collections with VR hardware support selected
- Fixed hidden achievements sometimes still appearing as hidden in the activity feed even after being achieved
- Fixed an issue that would sometimes cause the wrong audio to play from a multi-disc soundtrack when playing an individual track
- Fixed games that have updates set to "Only update this game when I launch it" not showing in blue in the game list when an update is required
- Fixed the "View Additional Artwork" button not working correctly for some soundtracks
- Fixed some partner event summaries not rendering properly in the activity feed and What's New section
- Added [h2] and [h3] rendering for partner events and announcements
- Fixed a case where changes to game collections were not reflected in Big Picture Mode

Remote Play:
- Fixed cursor scale on different resolution displays
- Added client-side screen magnifier for the toggle magnification controller binding

Remote Play Together:
- The host can see all controllers connected in the Remote Play Together session
- The host can drag and drop any player's controller to change its slot. This helps some games where the first identified controller or the first slot is locked to the primary game character and the group only brought a single controller. This also help cases where a player leaves the session with their controller and the host needs to take over input in the abandoned slot.
- Added error message when trying to join a game that is unavailable due to country or Family View restrictions

SteamNetworkingSockets:
- Fixed a crash caused by certain types of P2P connection failures


Steam 16.12.2019
General:
- Fix URL bar displaying on HTTPS pages when ‘Display Steam URL’ setting is disabled. Steam URL bar will now respect the setting unless on a page with a security issue in which case it will always show to display the error
- Fix steamwebhelper crash causes when requests are unexpectedly canceled

Library:
- Allow creating shelves for shared libraries
- Disable screenshot slideshow in app hovers if Low Bandwidth or Low Performance mode is enabled
- Fix some cases where mismatched header images were cached for some games
- Fix duplicated game activity items from sometimes appearing
- Allow Family Sharing of tools
- Fix new categories created in small mode or Big Picture mode not being properly saved when switching to normal mode
- Fix recently played but disallowed by Family View games not appearing in the Recent Games shelf (or the MRU jump list) when Family View is enabled at startup
- Fix rendering of steam award images in news updates

Remote Play Together:
- Hosting on Windows and Linux automatically starts a Steam Voice chat with invited players when available. Invited Friends can optionally join and accept the voice chat in a single click
- Players in the session are visible to all players for adjusting Steam Voice Chat mic volumes
- All players’ status is now updated to show that they are playing the game together in the Friends List
- Fixed host not being able to adjust the last player's input settings in some cases
- More players fit in the vertical scrolling area
- When a Remote Play Together session is already running, trying to invite a different friend to a different game allows the host to easily end the existing stream
- Game volume and fullscreen/windowed preferences are remembered across sessions for the client
- Family Sharing can now be used in conjunction with Remote Play Together


Steam 05.12.2019
- Fixed an issue where the overlay could become stuck on top of the game in Red Dead Redemption 2


Steam 28.11.2019
- Fixed issues downloading and running games with localized content


Steam 21.11.2019
Library:
- Added "Expand all" and "Collapse all" options to context menus for collections in the games list
- Added a filter option to split family shared games in the game list into sections by owner
- Fixed non-Steam game shortcut icons not displaying when set from an .exe file
- Fixed status in playbar showing "downloading" while unpacking a preloaded game

General:
- Fixed several causes of steamwebhelper crashes
- Fixed possible client crash when there are more pending gifts than installed games
- Fixed an issue where the language drop down in the per-game settings page could be blank for uninstalled games


Steam 14.11.2019
Library:
- Brought back Small Mode library view and updated to work with Steam Collections and the new Steam Library
- Added a library setting to hide game icons in the Steam Library’s left column game list
- Fixed download progress bar and status wrapping to a second line on game pages on smaller windows
- Compressed game page links bar to one line on smaller Steam windows
- Post-game summary, game review reminder and other dynamic content on game pages will now fill only one column on wider Steam windows
- Fix playtime not updating in play bar on game exit
- Fix incorrect number of achievements sometimes being displayed in achievements section
- Fixed occasional crashes caused when uninstalling games
- Fixed Steam client crash after exiting some AutoCloud-enabled games
- Fixed a case where game icons would sometimes not properly be downloaded and used for the game's desktop shortcut when installing a game. For for previously installed games affected by the problem, validating game contents and recreating the shortcuts should fix the issue.

General:
- Installation support for STAR WARS Jedi: Fallen Order™
- Fixed a cause of black library/store/friends windows in the client or overlay
- Fixed intermittent client crash on startup
- Fixed intermittent steamwebhelper crash
- Fixed web based views in the client rendering with artifacts if you have the latest NVIDIA drivers and have turned on Global Image Sharpening

Remote Play:
- Fixed game audio being silent when reconnecting to a running game
- Fixed rare crash when the stream stops

Steam Input:
- Fix issue where adding an action set would prevent creating an action set layer until selecting a new action set


Steam 30.10.2019
New Steam Library:
- We're pleased to announce that the New Steam Library is now available – all players can try out the new features

Remote Play Together:
- We’re also pleased to announce that the Remote Play Together Beta is now available!

General:
- One-time reset of Steam Skin selection when receiving this update. This avoids un-updated skins causing failures when opening the new library
- Updated embedded Chromium build in Steam to 77.0.3865.90
- Fixed find in page dialog on the store or community tabs displaying after navigating away from those tabs
- Free to Play games will now remain in your Steam Library when uninstalled. You can remove these titles by right clicking on the game’s entry in your library
- Fixed an occasional crash at launch when the user has a pending gift
- Fixed Steam client potentially becoming unresponsive for several seconds after exiting a game or after uploading a screenshot
- Reduced client hitching for users with large libraries when adding or removing games

Remote Play:
- Decreased stream latency and redu

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