Steam 29.04.2019 軟體資訊交流 Mac

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Steam 29.04.2019 Mac


Steam for Mac 提供了超過 3500 個遊戲可供購買,下載,並從任何電腦播放。看看新的版本,獨立點擊,休閒的最愛,以及之間的一切。找人玩,與朋友見面,與興趣相投的團體聯繫,主持和加入聊天,比賽和錦標賽。看看你的朋友在線或玩遊戲,並輕鬆地一起參加相同的遊戲。與您的好友聊天,或使用您的麥克風在任何遊戲中進行交流。在 Steam for Mac,你的遊戲保持最新自己的自動遊戲更新.

Steam 概述:

Instantly 訪問您喜愛的遊戲
超過 3500 個遊戲提供從任何 Mac 購買,下載和播放。查看最新版本,獨立訪問,隨意喜歡以及其中的任何內容.

加入 Steam 社區
找人陪伴,與朋友見面,與類似興趣相關的群組,並主持和加入聊天,比賽和錦標賽。有超過 1 億的潛在朋友(或敵人),樂趣永遠不會停止。

和朋友聊天,一邊玩遊戲,一邊看朋友在線或玩遊戲,一起輕鬆加入同一個遊戲。與您的好友聊天,或使用您的麥克風在任何遊戲中溝通.

自動遊戲更新
從無組織的網站尋找補丁和下載是二十世紀。在 Steam 上,您的遊戲會自己保持最新狀態。沒有麻煩.

享受蒸汽特別優惠
從發布前的折扣週末免費播放,Steam for Mac 提供什麼玩家最看重.

創建和共享內容
給你的朋友,交易項目,甚至創造 Steam 工作室的遊戲的新內容。幫助塑造您最喜愛的遊戲的未來.

Entertainment Anywhere
無論您在 PC,Mac,Linux 機器,移動設備甚至是電視上,您都可以享受 Steam 的好處。帶著你的樂趣.

也提供:下載 Steam for Windows

檔案版本 Steam 29.04.2019
檔案名稱 steam.dmg
檔案大小 4.7 MB
系統 Mac OS X 10.7 or later
軟體類型 免費軟體
作者 Valve Corporation
更新日期 http://store.steampowered.com/about/
軟體類型 2019-05-04
更新日誌

What's new in this version:


Steam 29.04.2019

General:
- Fix Steam video player not streaming some free video content successfully

Steam Input:
- Fix an issue causing the “deregister” button to not show on the Controller Settings page
- Fix the “Cross-Gate” setting for controllers with a physical dpad

macOS:
- Fix audio capture driver not enabling successfully on macOS 10.14.5


Steam 16.04.2019

General:
- Updated embedded Chromium build in Steam to 72.0.3626.121
- Fixed the Steam updater window intermittently displaying as a small transparent rectangle if it is shown when the main Steam window is closed
- Fixed store trailer video playback on Windows when DPI scaling is active
- Fixed audio artifacts in web audio / friends notification sounds / voice chat for users with certain headsets that create multiple devices and have mono/single-channel chat output devices
- Improved wizard that helps install SteamVR and related components (such as the Windows MR driver) when VR hardware is present
- Fixed an issue with the new Steam networking system where the datagram relay configuration would never become available to the application if it was the first run after starting the Steam client
- Updates to shared installer content will now be listed under “Steamworks Common Redistributables”

Broadcasting:
- Reduced latency for 1 on 1 viewing of friend broadcasts to less than a second

Big Picture Mode:
- Added a Big Picture Mode library filter for local multiplayer games

Steam Input:
- Added a “Controller Connected” notification to the desktop client for Steam Input enabled controllers. This can be disabled under Steam->Settings->Controller
- Added a “Configuration Loaded” notification to the desktop client and Big Picture when launching a game with a Steam Input enabled controller
- Add action set layer visualization support to the controller HUD and the ability to bind beeps when applying/removing action set layers
- Fix some cases where the Steam Input Configurator could get stuck with a blank view when previewing configurations or when deleting action sets
- Fix some cases where adding/deleting action sets and action set layers could scramble which action set layer an “Apply Action Set Layer” binding points to
- Fixed modifier and volume keys not working properly as controller bindings on macOS
- Added a “Platformer” variant of the gamepad template for the Steam Link Mobile Touch Controller with pre-laid out on-screen controls
- Added filtering of unneeded template results in the configuration browser for controllers that don’t have touchpad or gyro inputs (ex: Xbox One, Xbox360, and Generic Gamepads)
- Added the ability to blacklist individual DirectInput and Xinput devices in the controller settings menu. This is intended to be used when a device either erroneously shows up as two devices or shows up as a controller but isn’t one

In-Home Streaming:
- Reduced packet loss and latency on high bandwidth streams
- Improved automatic bitrate algorithm to rapidly handle changes in available bandwidth

Vulkan:
- Enabled Vulkan pipeline dumping and collection if Shader Pre-Caching is enabled

Steam Networking Sockets:
- Fixed issues with P2P connections sending too many keepalives on an idle connection

macOS:
- Fixed kernel panic in audio capture driver when streaming on macOS 10.14


Steam 18.02.2019

General:
- Re-enabled IPv6 content downloads with automatic fallback to IPv4
- Fixed regression in content update scheduler
- Fixed broadcast changed encoding notification to close

Big Picture Mode:
- Fixed crash opening web pages in some cases


Steam 02.02.2019
General:
- Support using ipv6 for connections to download servers
- Fixed multiple issues in tracking Steam window and chat window position and size when adjusted by the user or automatically through DPI and screen size changes
- Fixed downloading unnecessary updates for games that self-update after initial install
- Fixed a crash related to SteamVR

Desktop Overlay:
- Added "Force Quit" button to the desktop client overlay, matching existing Big Picture functionality. Force-quitting a game can result in loss of unsaved data
- Added “Edit Controller Configuration”, which will open the current Steam Input configuration in a new window

Steam Input:
- Allow the On-screen Keyboard to spawn on secondary monitors
- Fixed a bug that could require you to hit the “Summon On-screen Keyboard” button twice before it launched

Fixed Mouse region bindings in windowed games running without the Big Picture Overlay:
- Fixed an issue where frequent rumble commands from games could cause input stuttering for PS4 controllers
- Fixed some cases where Steam Controller rumble emulation could get stuck on
- Added support for HORI Battle Pad
- Added support for HORI Wireless Switch Pad
- Added support for PDP Wired Fight Pad Pro
- Added support for PDP Faceoff Wired Pro Controller

Big Picture Mode:
- Fixed race condition in Big Picture chat panel that would intermittently cause some controller actions to not respond
- Fixed issue in Big Picture overlay that was causing it to fail to render screen updates in a timely manner
- Fixed Control-A/Control-B sending enter and backspace respectively on Windows when in web browser and chat panels

macOS:
- Added the ability to quit games from the Steam overlay


Steam 04.01.2019

General:
- Improved Steam client responsiveness while downloading games
- Fixed some places where recently played games list was truncated to 5 items
- Fixed a rare crash if getting local network address failed on a local network connection
- Fixed an issue where trying to buy or sell items in the overlay could result in an empty browser window when Family View was active

Steam Input:
- Added support for PowerA wired/wireless GameCube Style controllers and PowerA Enhanced Wireless Controller
- Added support for PDP Faceoff Wired Pro Controller

Big Picture Mode:
- The Steam community header is now hidden when in Big Picture chat

In-Home Streaming:
- Re-enabled support for streaming from Mac OS X Mojave (requires 10.14.1 or newer)

macOS:
- Fixed an issue where friends list and chat windows would continually freeze and duplicate when running with a secondary monitor attached with a different DPI setting than the primary monitor


Steam 26.11.2018

General:
- Fixed closing the overlay web browser after adding funds for an in-game transaction
- Added support for in-game transactions in VR, and fixed an issue preventing in-game transactions when Family View is enabled
- Fixed certain Big Picture web browser controller actions that were no longer functioning
- Fixed issues with mouse cursor and scroll controller actions in Big Picture chat
- Correct an uncommon navigation issue in the dashboard view for SteamVR users

In-Home Streaming:
- Improved connection reliability when starting a stream
- Fixed network test occasionally failing immediately

macOS:
- Fixed “content servers unreachable” errors when downloading or updating games on older versions of macOS


Steam 08.11.2018

General:
- Fixed friends chat and other UI being visible when authorizing an in-game mictransaction

New Steam Chat:
- Unread messages or active voice chats will now update your Steam tray/taskbar icons to indicate these states
- When displaying a Steam store link in a chat window, extra information about the game, such as screenshots, video and price, are now displayed in the chat history

Steam Input:
- Added the ability to change controller type in the “Define Layout” screen. This only affects the glyphs and configurations recommended for the device and the limits of whatever low-level API the controller is read through still apply. For example if a PS4 controller is currently treated as an Xbox controller because of a driver or non-Steam Input remapping software presenting the device over Xinput reclassifying it to a PS4 controller will only correct the glyphs and the gyro/trackpad will not work.
- Fixed an issue with devices with digital triggers and buttons bound to trigger outputs
- Added Steam Input per-game settings to the desktop client’s game properties page

In-Home Streaming:
- Streaming from Mac OS X Mojave is currently disabled

Big Picture Mode:
- Added the new chat functionality to Big Picture Mode. If you’re using a custom Big Picture Mode controller configuration please update to the new recommended configuration under Settings->Base Configurations->Big Picture Mode. Hit X/Square to browse configurations and apply the recommended configuration.
- Added "Invite to Game" action to Big Picture chat
- Chat scaling is now done automatically based on whether Big Picture is running on a large monitor (>40" diagonal) or running in VR with the option to override regular and VR scaling settings individually

Default chat controller bindings for Steam Controller/Xbox are:
- Right Trackpad/Stick: Mouse cursor, press to show/hide the on-screen keyboard
- X: Accept game invite from friend
- Y: Start/end voice chat
- B: Exit chat panel
- A: Select item under cursor
- Start: Submit entered text
- Back: Open emoticon list
- Left Bumper: Switch to web browser
- Right Bumper: Return to main menu
- Left Trigger: Open context menu under cursor
- Right Trigger: Click/double click at cursor
- Left Trackpad/Stick: Scroll the UI, press to show/hide the friends list

Long press of joystick/D-pad press:
- Up: Invite currently selected chat friend to game
- Down: Close the current chat tab
- Left/Right: Switch between chat tabs

VR:
- The VR overlay keyboard is now opened when the Show Keyboard button is activated
- Added a Back button to the left of the Show Keyboard button that shows while running in VR


Steam 12.10.2018
- Change log not available for this version

Steam 10.10.2018

General:
- Updated embedded Chromium version in Steam to Chromium 68
- Added Vietnamese and Latin American Spanish as Steam client UI languages
- Allow language selection before game install if current Steam UI language isn’t supported

New Steam Chat:
- Added ability to test your microphone in Friends Voice settings dialog
- Added support for mute on/off toggle hot-key setting when using Open Mic voice transmission mode
- Don’t try to start chat or open the friends list if Steam is started in offline mode
- Chat tabs are now scrollable using the mouse wheel
- Fixed a bug where if you are offline for Friends & Chat clicking Friends & Chat in the overlay would activate the desktop friends window
- Fixed a bug causing duplicate sounds for friends coming online or going in-game

Steam Link:
- You can play local co-op by streaming to multiple devices simultaneously (high quality 5 GHz WiFi network required)
- You can use your Android phone as a touch controller for games by tapping to disable audio and video in the Steam Link app
- Fixed stopping streaming from the in-game Big Picture overlay
- The streaming protocol now uses UDP ports 27031-27036

Big Picture:
- Fixed loading custom controller layouts from the Big Picture Mode “Define Layout” screen
- Fixed displaying numbers in the Family View PIN entry screen
- Fixed using controllers and keyboards on the Manage DLC screen
- Prevent exit of Big Picture Mode while games using its overlay for controller support, friends list integration, or other Steamworks API features are running

Steam Input:
- Added the ability to switch controller order for XInput controllers in the in-game Big Picture overlay
- Fixed intermittent crash occurring when controllers are rapidly connected and disconnected
- Fix an issue with Generic Gamepads that have digital triggers where the trigger could get stuck on
- Fix an issue with Nintendo Switch Pro Controllers that could cause loss of input while rumbling
- Fix an issue where applying a configuration in the in-game overlay would open in the main Big Picture window instead of the overlay
- Fix an issue on Linux that could cause gamepad emulation to break when using Steam Input for generic gamepads
- Fix previewing configurations for non-Steam Games. Note - you will still not be able to apply the configuration unless you have a matching shortcut in your library.
- Fix some cases where inputs would be misaligned when previewing configurations
- Fix some 3rd party PS4 controllers showing up as having low batteries when connected over USB
- Fix an initialization issue with the Nintendo Switch Pro controller over USB


Steam 08.09.2018

New Steam Chat:
- Decreased resource usage when chat windows are open in the in-game overlay but overlay is hidden
- Fixed "Cannot read property 'scrollHeight' of undefined" error
- Fixed images sometimes displaying bbcode ("[img url=...]") instead of the actual image

General:
- Fixed some cases of Steam failing to recognize that enough disk space is available for installs done on macOS

Big Picture Mode:
- Fixed a bug where Big Picture Mode could get stuck consuming excess CPU

In-game Overlay:
- Fixed a crash in Vulkan applications when GPU device memory is full
- Fixed a crash in DX12 multi-GPU applications on Windows 10 Redstone 5 (RS5)

Steam Input:
- Fixed a bug where quitting a game with the desktop overlay with the configurator running could open a unresponsive full screen window
- Fixed Xbox controller bindings being incorrect after plugging in a PS4 controller
- Added support for the Razer Panthera Arcade Stick
- Fixed rumble and lightbar colors on Bluetooth PS4 controllers connected to Linux or Steam Link
- Fixed Xbox controllers on macOS
- Fixed a bug where 8BitDo controllers in Switch Pro mode would temporarily become unresponsive when switching between controller configurations

Steam Link:
- Added the ability to set icons for touch control bindings


Steam 27.08.2018

General:
- Fixed one case where the built-in browser could crash during initialization or video playback
- Fixed some cases users would not auto-login to Steam web pages inside the Steam Client
- Fixed cases where text was blurry in web/chat/friends windows for users with nVidia FXAA forced on for Steam or system wide
- Fixed querying for available disk space in macOS when running on an APFS filesystem
- Fixed Steam shortcut handling when using non-US keyboard layouts on macOS
- Ensure DRM support is available on playback of a Steam Video after first launch of a new Steam client install

New Steam Chat:
- Fix for a bug where receiving a new message from a user who you don’t have a chat window open with could undo cursor/mouse locking to the game window in some games. The game didn’t actually lose focus, but your mouse might suddenly move out of the game window and cause you to click on another app or a second monitor and then change focus when this would occur.
- Fixed some cases the friends list or chat dialogs would take focus on startup, after a crash, or after a reload in an unintended manner
- Fixed the friends list showing when Steam was launched from a games desktop shortcut that should not show Steam related UI
- Fixed users with certain sound cards or audio drivers on Windows sounding staticky or stuttery after a little while in Voice Chat
- Fixed several cases of steamwebhelper.exe related crashes
- Rich presence features (View Game Info, Join Game, Launch Game) now work on macOS and Linux
- Added Command-Left/Right text entry shortcuts and Command-[Shift]-Z undo/redo shortcuts on macOS
- Invite to Watch now appears in friends’ context menus when the user is running a non-Steam game
- Fixed old chat UI appearing in the overlay when trying to chat from inside a game (like /w in Dota)
- Fixed clicking on an achievement notification bringing up the old friends list UI
- Outgoing friend invitations are now shown in the invitations tab on the friends list
- Fixed taskbar jumplist entries for Online, Away, and Invisible not working if the user was in offline mode

Steam Input:
- Improved automatic gyro drift compensation, it should now correct actual drift quickly but also be much less likely to erroneously correct desired user movement
- Prevent Switch controllers already connected over Bluetooth from double connecting over USB and auto-disconnect USB connection if controller is connected over Bluetooth
- Fixed jumpy gyro mouse movement for Switch controllers
- Fixed phantom Xbox 360 controller on Mac OS X
- Fixed a bug where dismissing the on-screen keyboard on the desktop would snap focus onto the Steam client window

Steam Link:
Added support for touch control on the Steam Link app

Big Picture:
- Fixed Big Picture mode closing when a game launcher exited during an NVIDIA GameStream session
- Cancel Steam Link authorization if Big Picture is closed without responding to the dialog
- Fix missing strings in settings dialog for 1440p and 2160p streaming resolution
- Fixed a problem where the "Login" button in Big Picture would be unresponsive in some situations


Steam 08.08.2018

General:
- Added support for shipping different binaries to 64bit vs 32bit operating systems in Steam self-updater. This support is being added in preparation for future updates.

Steam Link:
- Fixed doubled PS4 controller input from Steam Link hardware


Steam 08.01.2018

- Update: In order to address an issue with the initial build of this release it was released a second time an hour after the initial update. If you updated quickly after the first update you may see a second update for this release

Friends and Chat:
- Fixed displaying invisible persona state in the top right of Steam Client’s main window. Previously displayed online or in-game even though, to other users, the client was offline
- Added 'Do Not Disturb' mode. When selected, the user will receive no notifications from friends or groups, incoming chat messages will not open new chat windows or play an incoming message sound
- Added 'Offline' as a selectable status. This will log the user's client out of Steam Friends and the user will appear as offline to their friends
- Added the option to not automatically log into Steam Friends at Steam Client startup
- Fix for inadvertently opening the friends list at client start even though it was previously closed when Steam was shutdown
- “Remember my open chats” setting no longer applies when Steam loads at machine start
- Updated the Windows taskbar online status options to match the new chat options
- In-Game voice settings, which only impact a handful of Steamworks games using old Steam Voice APIs, are now only shown in the overlay for games that use them, to avoid confusion with new chat voice settings. Find friends and chat voice settings from the gear icon in the top right of the Friends List
- Users who are not using new friends chat will not see the option to initiate voice chats in one-on-one chats, the old voice chat system is no longer available
- Fixed “Friends & Chat” button not opening anything when Big Picture mode or SteamVR was active

General:
- Warn users when certain Windows compatibility mode flags are set on the Steam executable, and disable GPU accelerated rendering in web views by default if the user continues to run with those flags
- Fixed a bug where Steam could try to open “about:blank” in your system browser leading to a confusing “what do you want to open this with?” dialog

macOS:
- Fixed incorrect version of SDL included in last release that was preventing some games from starting properly

Overlay:
- Fixed validation errors with Direct3D 12 applications on Windows

Steam Input:
- Fix an issue with updating firmware on the Steam Controller Dongle
- Re-enable PS4/Switch Pro Controllers as generic controllers (no gyro/touchpad) when connected to a Steam Link App device that doesn’t allow full featured support
- Disable anti-drift correction updates if a controller has had a successful software calibration performed


Steam 07.24.2018

General:
- Added new friends list, chat and voice chat features
- Added icon and optional balloon for announcing new Steam Features and Blog Updates
- Added banner announcing future end of support for Windows XP and Vista
- Enabled GPU acceleration in web views by default
- Added option to disable GPU acceleration in web views in Settings->Interface
- Added support for binding F13-F24 as hotkey buttons
- Improved IME handling for web pages shown in Steam client and Steam overlay

macOS:
- Updated window style to match version of macOS Steam is running on
- Fixed Steam overlay not displaying in certain games
- Added support for binding ‘=', Clear and mouse buttons as hotkey buttons
- Corrects streaming blank video to Steam Link
- Improved rendering speed of Steam windows
- Fixed streaming from multi-monitor systems where the window being streamed is located on a secondary monitor

Steam Input:
- Added support for PS3 Controllers as a separate controller type. Does not include support for the DS3 gyro or analog face buttons. If you’re using a DS3 on Windows you’ll have to obtain the Sony driver through PlayStation Now. Note: counterfeit Dualshock 3 Controllers will not work through this driver.
- Added a controller type drop down menu to the “Define Layout” screen for uploading user provided layouts of unrecognized controllers. If your controller is currently being treated as generic controller, but is actually a PlayStation, Nintendo, or retro controller you can upload your layouts and help us improve support for your device.
- Added support for limited dynamic calibration of Switch Pro controller joysticks
- Added support for wired USB controllers connected to the Steam Link Android app
- Added support for over 100 new generic gamepads, 40 PS3 controllers, and 15 Xbox controllers
- Added support for the HoriPad Mini4, Level Up Cobra, Mad Catz FightStick TE 2, and Mad Catz FightStick TE 2+ PS4 Controllers
- Added support for the HORI Pokken Tournament DX Pro Switch Controller
- Enabled software calibration and automatic drift correction of gyro for all PS4 controllers
- Added the ability to send left/right shift as separate keys on Windows
- Added the ability to revert locally defined layouts in the "Define Layout" menu
- Changed the “Define Layout” screen to allow NES controllers and other controllers without X and Y buttons to define layouts


Steam 06.08.2018
- This update has been re-released with additional fixes to Steam Link and controller functionality on macOS


Steam 06.02.2018

General:
- Fixed back/forward buttons in the main steam window and all web views

Steam Input:
- Fixed a case on macOS where the focused game window would not be detected. Note: for some games you may start getting the recommended configuration instead of the desktop configuration. Not all games on macOS support Steam Input gamepads so if your controller stops working please try changing your configuration to mouse/kb.
- Added a new Steam Controller Bluetooth firmware image. A second Bluetooth pairing slot and been added and the startup gestures for switching slots in both Bluetooth and Wireless Receiver modes have been simplified. To swap which device you want to connect to use Steam+Back in Wireless Receiver Mode and Steam+Start in Bluetooth mode. To obtain the FW update you’ll need to plug into usb and follow the same process as with the previous release.
- Momentum velocity has been tweaked to be more accurate and decelerate more smoothly
- Fixed a bug which could cause the right stick to lose input on certain controller types in native Steam Input applications (such as camera controls in Prey)
- Fixed an issue with PS4 controllers that caused them to stop working with DirectInput after a few minutes
- Additional fixes for opted out PS4 Controllers
- Fixed Nintendo Switch Pro Controller detection and initialization on Windows 7
- Added note to Switch configuration description clarifying possible issues with using controllers outside of Steam
- Improved Switch Pro functionality in Big Picture when Switch configuration support is disabled
- Fixed incorrect controller slot LED being lit on Switch Pro controller when plugging in to USB while already connected via Bluetooth

In-Home Streaming:
- Fixed black screen when hardware encoding with iGPU and streaming to Android devices
- Fixed wireless Steam Controllers showing up as unknown controllers in Big Picture
- Fixed bad input and disconnects from Switch Pro controllers connected via Steam Link - vibration was causing disconnects and has been temporarily disabled


Steam 05.16.2018
General:
- Updated internal web views to Chromium v65.0.3325.181
- Improved responsiveness of the Steam client window when navigating the Library pane
- Fixed some cases where friend tags could disappear until a client restart
- Fixed several crash bugs found via automated crash reporting

Big Picture:
- Fixed an issue where multiple button presses were required to back out of a Settings page
- Fixed the clock bug which caused the time to appear truncated on som

In-Game Overlay:
- Fixed an issue which caused the web browser to stop working in certain games
- Fixed screenshots for games built with Unreal Engine 4 in OpenGL mode
- Fixed some OpenGL API errors triggered by the Steam In-Game Overlay
- Fixed a crash in some Vulkan apps when hiding the overlay or resizing windows

Steam Input:
- Enabled the Steam Controller BLE FW Update
- Added Switch Pro Controller Support
- Of note with Switch Pro bindings – you should use the global Nintendo Layout setting to determine your preferred layout rather than manually moving the face buttons around. This will make it easier to share configurations with other users who prefer a reversed A/B layout.
- Added support for the NACON Revolution Pro 2 PS4 controller
- Modified Steam Input to take hardware update rate of specific controllers into account when checking for input. Other improvements to the polling loop also reduce jitter and improve mouse emulation.
- PS4 Controllers which are plugged in while already being connected wirelessly will now be ignored.
- Fixed input lag when starting Big Picture or starting streaming
- Fixed a second controller showing up briefly in games when hot-plugging a controller
- Changed the layout of the Polish On-screen Keyboard based on user feedback - the Polish Programmer’s keyboard layout is now used instead of the standard Polish keyboard.
- Fixed areas of the Steam Input Configurator where the length of the Polish localized text would cause settings to overflow past the visible portion of the screen.
- Updated the Steam Input API button glyph images
- Improved behavior of joystick auto-calibration
- Improved handling of controller configuration when the Steam Overlay is disabled
- Improved software gyro drift correction
- Added Gyro Enable Button Toggle. The button assigned to enable the gyro can now act as a toggle to the state rather than a hold
- Added button for calibrating gyro only without doing joystick calibration
- Fixed a bug where newly added modes didn't always have their default settings set properly to reflect their device or placement
- Fixed cached controller configurations sometimes getting used on an incorrect controller when controllers were being removed and added
- Fixed Gyro Enable Button dropdown having appropriate options for each controller type
- Fixed Generic Direct Input controllers which had no guide button assigned automatically using the Back/Select button

macOS:
- Fixed chat windows not appearing when clicking on the dock icon

Steam Link and In-Home Streaming:
- Added support for connecting to locked Windows computers, as long as Steam is running and you have access to a keyboard.
- Added support for interrupting a remote desktop session. Connecting will show the login screen when an RDP session is active, and logging in will disconnect RDP and start streaming the desktop normally.
- Removed the splash animation when launching Big Picture via Steam Link
- Re-added Restart/Suspend/Shutdown menu options when streaming to Steam Link
- Fixed black/green video for games using Unreal Engine 4 in OpenGL mode
- Fixed upside-down video for some OpenGL titles
- Changed behavior to remain in Big Picture mode if streaming is disconnected while a game is still playing


Steam 04.02.2018

- Change log not available for this version


Steam 03.26.2018


General:
- Reduced CPU usage of Steam when redrawing the UI, such as when the mouse is moved back and forth over part of the Library view
- Improved behavior when re-installing from retail discs or backup files, preferring to avoid downloads whenever possible
- Fixed an issue where corrupt workshop items could be re-downloaded endlessly
- Fix for new Steam Workshop item requests not being downloaded due to the “Only Allow Auto-Updates During Specific Hours” feature being enabled
- Fixed an issue where the in-game overlay could crash or become unresponsive in some Vulkan-based games
- Improved some cases where chat text was incorrectly treated as a clickable URL when it should not have been
- Fixed an issue where games could no longer be launched in offline mode if Steam had previously started or scheduled an update
- Fixed a crash when packets in a UDP connection were malformed in a particular way. Thanks to Tom Court from Context Information Security for reporting this issue.

macOS:
- Added support for turning off or restarting the system from Big Picture mode
- Improved native OS integration of Steam client windows. For example, Steam windows can now be dragged up past the menu bar to trigger the Spaces UI.
- Improved reliability of the Steam Input and Streaming Audio drivers for macOS
- Added a custom kernel driver for Sony DS4 controllers which allows use with Steam Input when connected over Bluetooth
- Improved checks for case-sensitive APFS file systems. The Steam client only supports case-insensitive file systems on macOS, and will continue to warn users when running with an incompatible file system

Big Picture:
- Fixed a browser hang when a web page transitions to or from full-screen mode

Steam Input:
- Added "Exit Application" controller action. When this action is used within a game, it will prompt the user if they actually want to quit and if confirmed will immediately close the application.
- Added Chorded Press Activator. The Chorded Press Activator requires another input to be active for it to fire. This can be combined with other activators and either interrupt them or not based on those activators settings. So a regular press can optionally fire or not based on the chorded state, while a long press can optionally interrupt both for example. Chords require the chord button to be pressed first to activate (like shift or control would on a keyboard).
- Added the ability to unique-ify configurations across Xbox and generic controllers. While the actual hardware cannot be differentiated, we treat them as unique controllers based on connection order. So if they elect to use unique configurations, configurations will be applied based on first, second, third, etc. identical controller.
- Added hardware Joystick Calibration section in Controller Settings. This allows customizing the controller joystick deadzone on a per-controller, per joystick basis. There is an auto-calibration system that attempts to determine the ideal deadzone, as well as manual sliders for overriding those values. As Xbox controllers can’t be differentiated beyond type, they will only rely on controller order. Different device types, such as an Xbox One vs and Xbox One S controller, will be differentiated.
- Made previewing state much more obvious when previewing a configuration.
- Opted-In 3rd party controllers will now detect launchers and use a launcher specific configuration that is the same as opted-out controllers.
- Improved compatibility with PS4 controller remapping programs – controllers no longer need to be reconnected when starting/exiting those programs. Also users will get a warning dialog if they are launching a game which is using the Steam Input API to support PS4 controllers while a remapper is running.
- Fixed a bug where non-Steam games would use a desktop configuration when streaming if the controller wasn’t opted into Steam Input support.
- Fixed using non-tracked gamepads in SteamVR’s Big Picture Mode overlay
- Fixed Big Picture Mode’s Disk Management screen to accept gamepad/keyboard input on the disk selection dropdown
- Fixed stuttering in some games due to excessive rumble updates
- Fixed non-Steam games not being able to take screenshots from the controller
- Fixed several layer bugs related to change layer bindings
- Added a mouse movement threshold when determining if the Guide button is being used for a chord or to hold down the button to bring up the Big Picture menu
- Fixed various On-Screen Keyboard issues including Non-Steam Controller dual cursor mode, improved language accent and modifier key support, and input immediately upon invocation
- Made Controller Options always visible in the Big Picture Mode library page, even when no controller is currently active; users will be prompted to connect a controller if none can be found.
- Fixed navigating multiple action sets via the bumper buttons when previewing a controller configuration
- Fixed a case where the Big Picture Mode overlay could receive input when not active

In-Home Streaming:
- Fixed AMD hardware capture support on R9 200/300 cards


Steam 03.19.2018

General:
- Reduced CPU usage of Steam when redrawing the UI, such as when the mouse is moved back and forth over part of the Library view
- Improved behavior when re-installing from retail discs or backup files, preferring to avoid downloads whenever possible
- Fixed an issue where corrupt workshop items could be re-downloaded endlessly
- Fix for new Steam Workshop item requests not being downloaded due to the “Only Allow Auto-Updates During Specific Hours” feature being enabled
- Fixed an issue where the in-game overlay could crash or become unresponsive in some Vulkan-based games
- Improved some cases where chat text was incorrectly treated as a clickable URL when it should not have been
- Fixed an issue where games could no longer be launched in offline mode if Steam had previously started or scheduled an update

macOS:
- Added support for turning off or restarting the system from Big Picture mode
- Improved native OS integration of Steam client windows. For example, Steam windows can now be dragged up past the menu bar to trigger the Spaces UI.
- Improved reliability of the Steam Input and Streaming Audio drivers for macOS
- Added a custom kernel driver for Sony DS4 controllers which allows use with Steam Input when connected over Bluetooth
- Improved checks for case-sensitive APFS file systems. The Steam client only supports case-insensitive file systems on macOS, and will continue to warn users when running with an incompatible file system

Big Picture:
- Fixed a browser hang when a web page transitions to or from full-screen mode

Steam Input:
- Added "Exit Application" controller action. When this action is used within a game, it will prompt the user if they actually want to quit and if confirmed will immediately close the application
- Added Chorded Press Activator. The Chorded Press Activator requires another input to be active for it to fire. This can be combined with other activators and either interrupt them or not based on those activators settings. So a regular press can optionally fire or not based on the chorded state, while a long press can optionally interrupt both for example. Chords require the chord button to be pressed first to activate (like shift or control would on a keyboard)
- Added the ability to unique-ify configurations across Xbox and generic controllers. While the actual hardware cannot be differentiated, we treat them as unique controllers based on connection order. So if they elect to use unique configurations, configurations will be applied based on first, second, third, etc. identical controller
- Added hardware Joystick Calibration section in Controller Settings. This allows customizing the controller joystick deadzone on a per-controller, per joystick basis. There is an auto-calibration system that attempts to determine the ideal deadzone, as well as manual sliders for overriding those values. As Xbox controllers can’t be differentiated beyond type, they will only rely on controller order. Different device types, such as an Xbox One vs and Xbox One S controller, will be differentiated
- Made previewing state much more obvious when previewing a configuration
Opted-In 3rd party controllers will now detect launchers and use a launcher specific configuration that is the same as opted-out controllers
- Improved compatibility with PS4 controller remapping programs – controllers no longer need to be reconnected when starting/exiting those programs. Also users will get a warning dialog if they are launching a game which is using the Steam Input API to support PS4 controllers while a remapper is running
-Fixed a bug where non-Steam games would use a desktop configuration when streaming if the controller wasn’t opted into Steam Input support
- Fixed using non-tracked gamepads in SteamVR’s Big Picture Mode overlay
- Fixed Big Picture Mode’s Disk Management screen to accept gamepad/keyboard input on the disk selection dropdown
- Fixed stuttering in some games due to excessive rumble updates
- Fixed non-Steam games not being able to take screenshots from the controller
- Fixed several layer bugs related to change layer bindings
- Added a mouse movement threshold when determining if the Guide button is being used for a chord or to hold down the button to bring up the Big Picture menu
- Fixed various On-Screen Keyboard issues including Non-Steam Controller dual cursor mode, improved language accent and modifier key support, and input immediately upon invocation
- Made Controller Options always visible in the Big Picture Mode library page, even when no controller is currently active; users will be prompted to connect a controller if none can be found.
- Fixed navigating multiple action sets via the bumper buttons when previewing a controller configuration
- Fixed a case where the Big Picture Mode overlay could receive input when not active

In-Home Streaming:
- Fixed AMD hardware capture support on R9 200/300 cards

Steam 12.15.2017
- Additional fixes for newly reported issues

Steam 12.12.2017
General:
- New feature: Shader Pre-Caching. Whenever possible, depending on hardware and driver support, Steam can download pre-compiled shaders for your specific video card. This reduces load times and in-game stuttering during the first few launches of OpenGL- and Vulkan-based games on supported hardware. This feature may use a small amount of additional bandwidth as Steam uploads and analyzes a shader usage report after each run of the game. The feature can be disabled via a new entry in the Settings dialog.
- Fixed issues with full-screen mode not scaling video content correctly in the Steam Client
- Fixed a UI issue that made it difficult to install new games if a previous installation dialog box was still active
- Fixed several rare crashes and hangs reported by customers
- Updated web views to Chromium v62.0.3202.62

macOS:
- Fixed a crash on startup that could occur if a different application was previously set to autostart, and then did not clean up its autostart entry correctly

SteamVR:
- Fixed the occasional brief appearance of a blank console window when starting Steam or launching a VR game

Steam Input:
- Changed Per-Game Steam Input opt-out setting to allow Force On or Force Off per game in addition to the global controller type based settings. This means you can turn on configuration for a single game while globally leaving configuration settings off.
- Added “Launcher Mode” for controllers which are not opted in to Steam Input Configuration. If we detect that the game is in a launcher, the right stick and right trigger will act as a mouse/trigger respectively, allowing the user to navigate the launch with a controller until they get into the game proper. This feature can be disabled by selecting the “Force Off” option in controller settings for the game in the Big Picture controls.
- Added "Always On" binding for setting bindings to take effect when an action set or layer is enabled. This can be used to set up modifier keys that are always active in a layer, changing LED brightness or color based on a set or layer, etc. and can also interact with activators to do start press behavior or turbo, for example.
- Added new tab in Configuration Browser for configs exported by your Steam Friends. These configs will now also show up in the community tab even if they would otherwise not qualify to be shown when ranked by votes or playtime. Note that only exported configs will show up, not personal configs.
- Added an "Empty Binding" binding action intended for use in layers. Essentially this is a special binding that does absolutely nothing, so bindings can be removed from a layer, as the default state of layering "nothing" means use whatever is below that layer. This special binding can also be detected by radial menus and will eliminate that item from being available in the menu.
- Added a “Remove Icon” option to the radial/touch menu icon selection screen
- Added a binding to set LED color according to Xinput slot
- Reworked detection of windows requiring Lizard Mode for the Steam Controller. Also added a bindable Lizard Mode toggle action
- Added support for several dozen Xbox-compatible controllers via data collected from users. These controllers are now treated as Xbox controllers instead of generic gamepads.
- Added support for several PS4 controllers: HORI TAC4, HORI TAC PRO, Hitbox PS4 Arcade Stick, and Venom PS4 Arcade Stick
- Fixed a configuration UI error where native actions could be selected in non-native games
- Fixed a bug where source-specific default changes weren't propagated correctly through layers
- Fixed game actions buttons being able to navigate off of their own list of actions
- Fixed some issues with typing accented and other non-english characters via the On-Screen Keyboard
- Fixed on-screen keyboard becoming stuck on-screen when controller is disconnected
- Fixed many UI focus and flow issues when configuring or personalizing a controller
- Fixed a bug with the dialog for first time config selection when a game doesn’t have a recommended config.
- Fixed several save bugs involving configurations with deleted action sets
- Fixed a bug where new developer configurations would show no buttons available to be bound
- Fixed a bug where layers of native mode types could stack incorrectly with other layers
- Fixed Big Picture configurations not accepting changes to the Face Button assignments
- Fixed Big Picture Parental PIN Pad not responding properly to controller input

Steam 10.13.2017
- Fixes for minor issues present in the original October 12 release

Steam 09.06.2017
General:
- Skip showing additional command line parameters if game is launched via local 3rd party tool
- Fixed forwarding command line options to running game (eg to connect to lobbies or show items)

Steam Video:
- Fix download of additional components required to playback encrypted content

Steam 08.28.2017
General:
- Updated Web views to using CEF/Chrome version 60.0.3112.40
- Fixed an unintentional issue where Steam clients could experience sluggish frame rate if the Steam Web Helper process could not connect to our error- and crash-reporting servers
- Optimized logic for selecting the best local server to connect to on initial Steam connection or reconnect after a disconnect
- Steam will now use library folders on other drives to download game updates if the primary drive doesn ™t have enough space left
- Fixed some cases where the Steam UI would not notify users about the availability of a new Steam client update as promptly as it should
- Fixed web views that pop out in new windows sometimes failing to render
- Improved startup behavior of web views on slower machines
- Fixed a crash when launching games via steam:// links
- Fixed allowing non-Steam games to be added to Family Games if they were selected as part of a multi-selection

Big Picture:
- Fixed a bug where if you had set Big Picture to use a monitor that is no longer connected to your computer it may fail to start

In-Home Streaming:
- Added streaming audio drivers for microphone support and seamless 5.1 surround sound on Windows 8.1 and Windows 10 (a reboot after update may be required to activate driver installation feature)
- Added command line option -skipstreamingdrivers to skip audio driver checks if needed
- Fixed black screen or client crash when streaming from PC with NVIDIA hardware encoding to a Mac

Steam Input:
- Added Mode level Haptic Override setting to ABXY and DPad modes which can either defer haptic settings to the activators or override the setting for all activators in that mode
- Fixed a bug when adding an action set when working from a community workshop file not showing up until the configurator had be exited and re-entered
- Fixed controller detection in Final Fantasy XIII and other games
- Fixed a bug where PS4 controllers connected via streaming would be ignored due to a local instance of DS4Windows or Inputmapper
- Fixed Edit Controller Configuration option appearing for controllers which weren't opted into configuration support in desktop Steam
- Fixed a bug where natively supported games could appear to have an x-input controller connected if unused x-input bindings were in their configuration
- Fixed a bug where rumble in native SCAPI games did not respect the per game rumble settings
- Fixed a bug where some Direct Input controllers would disappear after defining their layout for the first time
- Fixed bug where controller templates for non-Steam Controllers would be duplicated in the template list
- Fixed some cases where a "Configuration disabled for unknown controller" message would be shown when trying to edit a controller configuration
- Fixed Launchers in Steam games not using the Desktop Configuration
- Fixed a bug with controller configuration conversion from one controller type to another where some modes such as DPad wouldn ™t be active after conversion
- Added support for the Desktop Configurator for when a game asks for the Configurator but the user has disabled the overlay or Big Picture overlay
- Fixed bug with On-screen Keyboard in Big Picture Mode ™s web browser losing input
- Fixed stability issue with multiple Steam Controllers being connected concurrently
- Fixed Steam Controllers staying in Lizard mode after exiting Big Picture Mode
- Fixed Lizard mode not working with Steam Controllers after pairing to a Wireless Receiver
- Fixed issue w/ Steam Controllers staying in lizard mode when reconnecting wirelessly
- Fixed some cases where Steam Controllers would not turn off due to inactivity
- Fixed bug where PS4 controllers using Bluetooth would not apply personalization or rumble
- Fixed Joystick Move mode for the PS4 gyro

macOS:
- Added basic Steam Overlay support to games using the Metal graphics API (macOS 10.11 and above). Screenshots and Streaming support for Metal games not yet supported.
- Fixed a bug where non-existent GamePad-1 could appear in subsequent launches of Steam after using a Steam Controller

Steam 07.11.2017
General:
- Fixed a crash when handling steam:// URLs launched from a browser
- Added detection and workaround for crashes on startup caused by certain antivirus/anti-malware programs

macOS:
- Fixed a rare crash on shutdown or when exiting Big Picture mode
- Steam Input:
- Fixed several issues with XInput emulation when using Steam Controllers and streaming controllers
- Fixed multiple controllers sharing the same XInput slot in some circumstances
- Fixed controllers changing what slot they occupied when removing and plugging in new controllers - this preserves the behavior that the first controller used ends up in the first XInput slot, the second in the second slot, etc. If 4 controllers are connected while Streaming and a local controller is available, if a remote controller is disconnected, the local controller will seamlessly drop into that slot when used
- Fixed desktop Configurator running slowly while simultaneously running a gameSteam 26.11.2018

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