Steam 17.01.2020 軟體資訊交流 Mac

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Steam 17.01.2020 Mac


Steam for Mac 提供了超過 3500 個遊戲可供購買,下載,並從任何電腦播放。看看新的版本,獨立點擊,休閒的最愛,以及之間的一切。找人玩,與朋友見面,與興趣相投的團體聯繫,主持和加入聊天,比賽和錦標賽。看看你的朋友在線或玩遊戲,並輕鬆地一起參加相同的遊戲。與您的好友聊天,或使用您的麥克風在任何遊戲中進行交流。在 Steam for Mac,你的遊戲保持最新自己的自動遊戲更新.

Steam 概述:

Instantly 訪問您喜愛的遊戲
超過 3500 個遊戲提供從任何 Mac 購買,下載和播放。查看最新版本,獨立訪問,隨意喜歡以及其中的任何內容.

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和朋友聊天,一邊玩遊戲,一邊看朋友在線或玩遊戲,一起輕鬆加入同一個遊戲。與您的好友聊天,或使用您的麥克風在任何遊戲中溝通.

自動遊戲更新
從無組織的網站尋找補丁和下載是二十世紀。在 Steam 上,您的遊戲會自己保持最新狀態。沒有麻煩.

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給你的朋友,交易項目,甚至創造 Steam 工作室的遊戲的新內容。幫助塑造您最喜愛的遊戲的未來.

Entertainment Anywhere
無論您在 PC,Mac,Linux 機器,移動設備甚至是電視上,您都可以享受 Steam 的好處。帶著你的樂趣.

也提供:下載 Steam for Windows

檔案版本 Steam 17.01.2020
檔案名稱 steam.dmg
檔案大小 4.6 MB
系統 Mac OS X 10.7 or later
軟體類型 免費軟體
作者 Valve Corporation
更新日期 http://store.steampowered.com/about/
軟體類型 2020-01-20
更新日誌

What's new in this version:



Steam 17.01.2020

General:
- Fixed the overlay not working correctly or crashing some DXGI/DX12 games in upcoming Windows Insider builds
- Support a LAN event using DNS injection on lancache.steamcontent.com to set up a local explicit caching proxy for downloads
- Fixed "Open the screenshot uploader after closing a game if screenshots were taken" setting not being honored in some cases

Library:
- Added sort by Steam Review to shelves and app grids
- Added Library What’s New settings dialog which makes it easier to find and manage per-game news priorities
- Added a setting to show only product updates in Library What’s New
- Added Windows drive letter to the "Size on Disk" label shown on installed game portraits
- Played/Unplayed filters no longer include/exclude games that were installed but never actually played
- Improved performance of library artwork precacher
- Improved library filtering for Korean game titles when typing in Hangul
- Fixed an issue where removing the last non-Steam game from a collection would cause it to spontaneously reappear at a later time
- Fixed non-Steam games with the "Include in VR Library" checkbox checked not appearing in dynamic collections with VR hardware support selected
- Fixed hidden achievements sometimes still appearing as hidden in the activity feed even after being achieved
- Fixed an issue that would sometimes cause the wrong audio to play from a multi-disc soundtrack when playing an individual track
- Fixed games that have updates set to "Only update this game when I launch it" not showing in blue in the game list when an update is required
- Fixed the "View Additional Artwork" button not working correctly for some soundtracks
- Fixed some partner event summaries not rendering properly in the activity feed and What's New section
- Added [h2] and [h3] rendering for partner events and announcements
- Fixed a case where changes to game collections were not reflected in Big Picture Mode

Remote Play:
- Fixed cursor scale on different resolution displays
- Added client-side screen magnifier for the toggle magnification controller binding

Remote Play Together:
- The host can see all controllers connected in the Remote Play Together session
- The host can drag and drop any player's controller to change its slot. This helps some games where the first identified controller or the first slot is locked to the primary game character and the group only brought a single controller. This also help cases where a player leaves the session with their controller and the host needs to take over input in the abandoned slot.
- Added error message when trying to join a game that is unavailable due to country or Family View restrictions

SteamNetworkingSockets:
- Fixed a crash caused by certain types of P2P connection failures


Steam 16.12.2019
General:
- Fix URL bar displaying on HTTPS pages when ‘Display Steam URL’ setting is disabled. Steam URL bar will now respect the setting unless on a page with a security issue in which case it will always show to display the error
- Fix steamwebhelper crash causes when requests are unexpectedly canceled

Library:
- Allow creating shelves for shared libraries
- Disable screenshot slideshow in app hovers if Low Bandwidth or Low Performance mode is enabled
- Fix some cases where mismatched header images were cached for some games
- Fix duplicated game activity items from sometimes appearing
- Allow Family Sharing of tools
- Fix new categories created in small mode or Big Picture mode not being properly saved when switching to normal mode
- Fix recently played but disallowed by Family View games not appearing in the Recent Games shelf (or the MRU jump list) when Family View is enabled at startup
- Fix rendering of steam award images in news updates

Remote Play Together:
- Hosting on Windows and Linux automatically starts a Steam Voice chat with invited players when available. Invited Friends can optionally join and accept the voice chat in a single click
- Players in the session are visible to all players for adjusting Steam Voice Chat mic volumes
- All players’ status is now updated to show that they are playing the game together in the Friends List
- Fixed host not being able to adjust the last player's input settings in some cases
- More players fit in the vertical scrolling area
- When a Remote Play Together session is already running, trying to invite a different friend to a different game allows the host to easily end the existing stream
- Game volume and fullscreen/windowed preferences are remembered across sessions for the client
- Family Sharing can now be used in conjunction with Remote Play Together


Steam 05.12.2019
- Fixed an issue where the overlay could become stuck on top of the game in Red Dead Redemption 2


Steam 28.11.2019
- Fixed issues downloading and running games with localized content


Steam 21.11.2019
Library:
- Added "Expand all" and "Collapse all" options to context menus for collections in the games list
- Added a filter option to split family shared games in the game list into sections by owner
- Fixed non-Steam game shortcut icons not displaying when set from an .exe file
- Fixed status in playbar showing "downloading" while unpacking a preloaded game

General:
- Fixed several causes of steamwebhelper crashes
- Fixed possible client crash when there are more pending gifts than installed games
- Fixed an issue where the language drop down in the per-game settings page could be blank for uninstalled games


Steam 14.11.2019
Library:
- Brought back Small Mode library view and updated to work with Steam Collections and the new Steam Library
- Added a library setting to hide game icons in the Steam Library’s left column game list
- Fixed download progress bar and status wrapping to a second line on game pages on smaller windows
- Compressed game page links bar to one line on smaller Steam windows
- Post-game summary, game review reminder and other dynamic content on game pages will now fill only one column on wider Steam windows
- Fix playtime not updating in play bar on game exit
- Fix incorrect number of achievements sometimes being displayed in achievements section
- Fixed occasional crashes caused when uninstalling games
- Fixed Steam client crash after exiting some AutoCloud-enabled games
- Fixed a case where game icons would sometimes not properly be downloaded and used for the game's desktop shortcut when installing a game. For for previously installed games affected by the problem, validating game contents and recreating the shortcuts should fix the issue.

General:
- Installation support for STAR WARS Jedi: Fallen Order™
- Fixed a cause of black library/store/friends windows in the client or overlay
- Fixed intermittent client crash on startup
- Fixed intermittent steamwebhelper crash
- Fixed web based views in the client rendering with artifacts if you have the latest NVIDIA drivers and have turned on Global Image Sharpening

Remote Play:
- Fixed game audio being silent when reconnecting to a running game
- Fixed rare crash when the stream stops

Steam Input:
- Fix issue where adding an action set would prevent creating an action set layer until selecting a new action set


Steam 30.10.2019
New Steam Library:
- We're pleased to announce that the New Steam Library is now available – all players can try out the new features

Remote Play Together:
- We’re also pleased to announce that the Remote Play Together Beta is now available!

General:
- One-time reset of Steam Skin selection when receiving this update. This avoids un-updated skins causing failures when opening the new library
- Updated embedded Chromium build in Steam to 77.0.3865.90
- Fixed find in page dialog on the store or community tabs displaying after navigating away from those tabs
- Free to Play games will now remain in your Steam Library when uninstalled. You can remove these titles by right clicking on the game’s entry in your library
- Fixed an occasional crash at launch when the user has a pending gift
- Fixed Steam client potentially becoming unresponsive for several seconds after exiting a game or after uploading a screenshot
- Reduced client hitching for users with large libraries when adding or removing games

Remote Play:
- Decreased stream latency and reduced frames dropped due to host CPU load
- Fixed launching VR games from the Steam Link
- Fixed rare Steam client crash when running the network test
- Added support for Wake on LAN over wireless connections with properly configured wireless adapters
- Remote Play Anywhere now runs over the Steam Datagram Relay network, which ensures that the best route over the Valve backbone is always used. Also, connections are rerouted dynamically to avoid maintenance disrupting the connection.
- Fixed steam client crash under certain combinations of remote play with non-Steam apps, or on the second launch of SteamVR
- Fixed rare hang in the host Steam client when starting a session
- Fixed “Streaming Launch” dialog when streaming from another computer that you’re logged into

Steam Input:
- Reduced Steam Input’s overall CPU usage when active
- Start showing the last edited configuration in the personal configuration section of the configuration browser
- Improve automatic conversions when applying configurations to different controller types – Steam Controllers will get grip bindings based on the A/X buttons, and PS4 Controller trackpads will get bindings based on the option/share buttons
- Add a Screenshot binding to the Switch Pro controller capture button in the default templates – when applying a configuration from another controller type this binding will also be automatically be added
- Added support for Power-A Fusion Xbox/Playstation 4/Switch Pro fight pads
- Fixed several bugs around action set layer switching

SteamVR:
- Added playtime tracking for SteamVR workshop items and for SteamVR itself
- Titles that are hidden in the Steam Library will now be hidden in the recently played UI in SteamVR Home
- Changed Desktop tab in SteamVR to prefer input from the physical mouse over virtual input from the laser mouse. To switch from the laser mouse to the physical mouse, move the physical mouse. To switch back to the laser mouse, click in the desktop tab
- Deleting screenshots taken in VR now also deletes the stereo version from the local disk and the cloud. Note that cloud deletion only applies to screenshots uploaded in the future, not existing shared screenshots

MacOS:
- Update app launch error dialog on MacOS 10.15 to show if error was due to the application being 32-bit only
- Games that no longer run on MacOS 10.15 Catalina will show an incompatibility warning

Steamworks SDK:
- Improved parsing of localized “steam_display” strings in SteamFriends()->GetFriendRichPresence()


Steam 02.10.2019
- Change log not available for this version


Steam 18.09.2019
- Change log not available for this version


Steam 14.09.2019
- Fixed audio on the host being muted after a streaming session
- Fixed a rare Steam client crash while streaming


Steam 10.09.2019
General:
- Fix Steam service vulnerability that allowed appending data to system-owned files
- Remove Steam service log message being written to Windows event log on service startup
- Enable search for localized game names in the Steam library
- The text entry area in the chat window now expands if you are typing long messages

Steam Input:
- Fix Steam Controller trackpad rotation slider not saving out values properly

Big Picture:
- Fix friend in-game notifications not obeying the user’s notification visibility settings


Steam 21.08.2019
General:
- Fixes for local-privilege-escalation vulnerabilities
- Fixed underflow in calculation of size of available cloud save data

Steam Input:
- Fixed an issue where action set switches generated from in-game bindings could be lost
- Fixed a bug where the Steam Input configurator could repeatedly save out configurations while a game is running

Steam Video:
- Fixed playback of Widevine-encrypted videos


Steam 12.08.2019

General:
- Fixed library drop-down menu no longer displaying after changing the library filter

Steam Input:
- Fixed Xbox controllers showing up twice on Mac OS X
- Removed guide button emulation using the back or start button, except when using Steam Remote Play. This feature was causing some issues with some fightsticks and retro controllers and will be re-enabled for locally connected controllers in the future


Steam 05.08.2019

General:
- Fix details button in games grid view not working
- Fix Steam client drop down menus temporarily freezing client and showing at incorrect location when client is partially offscreen
- Fix a case where the saved client configuration could be overwritten if running Steam on multiple PCs at once
- Blacklist a problematic USB device that could cause Steam to hang

Steam Input:
- Add support for the Victrix PS4 Pro Fight Stick
- Fix Steam Controllers sometimes turning off when reconnecting to a wireless dongle
- Fix an issue in games with multiple official controller configurations where controllers that did not have their own configuration would use the first listed configuration instead of the first compatible configuration

Steam Remote Play:
- Fix several crashes
- Fix chord combinations for back / start / thumbstick clicks on MFi controllers


Steam 16.07.2019
General:
- Improve client logic used to choose and connect to download servers, which should yield better download rates for clients with download servers close to them on the network
- Improve connection logic in friends list initialization
- Fix screenshots in SteamVR Home
- Fixed a bug where a P2P connection would not properly migrate to another relay, if the active relay went offline.
- Fixed certain web page elements continuing to render in the Steam client when it is minimized or closed to the system tray
- Improved reliability of registry saving on Linux and macOS
- Fix the SteamVR dashboard obscuring transition overlays when launching a game.

Steam Input:
- Added mouse hover to action buttons in Configurator to display which physical buttons are related
- Rework the setting for enabling the Big Picture Mode overlay when using a Steam Input enabled controller from the desktop client. This setting now defaults to off and can be overridden on a per-game basis
- Improve handling of Switch Pro controllers when not universally opted into Steam Input - we will now toggle between DirectInput mode and the extended mode which includes gyro and rumble support depending on whether a game is using Steam Input
- Added the GetDeviceBindingRevision function, which allows developers of Steam Input API games to detect out of date user configurations. Configurations with out of date major revisions should be automatically updated by Steam to the latest official configuration, but configurations with out of date minor revisions will be left in-place.
- Added Change Player Slot binding to Steam Input. This allows a Steam Input binding to change the player’s x-input slot as seen by a game. This can be mapped to a chord for easy application across all games, and as with all bindings, be set to cycle through slots via an activator. Intended for fighting games and such where a larger set of controllers may need to be regularly and easily swapped across a limited number of player slots.
- Rework controller activity detection to require movement of joysticks/triggers instead of just deflection. Should fix wireless PS4/Switch controllers not turning off from inactivity when set down in a way that deflects the triggers or joysticks
- Fix an issue with Switch Pro controller joystick input sometimes pulling down when alt-tabbing
- Fix a rare crash when connecting a Switch Pro controller

Streaming / Steam Remote Play:
- Fix a crash when streaming non-Steam game with touch controls enabled
- Fix some other rare crash cases
- Fixed a crash when streaming a non-Steam game to the Steam Link app

Big Picture:
- Properly hide password entry text in the in-game on-screen keyboard
- Fix non-Steam Controllers receiving a Steam Controller configuration on the login screen
- Fix the “hide device” option in Controller Settings not being shown in some cases
- Fix the alignment of the Steam logo in several notifications

Mac:
- Fix rare crash at exit
- Fix rare crash when a HID device fails to open when no other devices are open

Shader Pre-Caching:
- More fixes to reduce the download size of Vulkan pipeline pre-caching data

SteamNetworkingSockets:
- Fix bug that would sometimes cause the app to hang


Steam 17.06.2019
- Fix regressions with network lobby matchmaking and Steam Input configuration loading


Steam 29.04.2019

General:
- Fix Steam video player not streaming some free video content successfully

Steam Input:
- Fix an issue causing the “deregister” button to not show on the Controller Settings page
- Fix the “Cross-Gate” setting for controllers with a physical dpad

macOS:
- Fix audio capture driver not enabling successfully on macOS 10.14.5


Steam 16.04.2019

General:
- Updated embedded Chromium build in Steam to 72.0.3626.121
- Fixed the Steam updater window intermittently displaying as a small transparent rectangle if it is shown when the main Steam window is closed
- Fixed store trailer video playback on Windows when DPI scaling is active
- Fixed audio artifacts in web audio / friends notification sounds / voice chat for users with certain headsets that create multiple devices and have mono/single-channel chat output devices
- Improved wizard that helps install SteamVR and related components (such as the Windows MR driver) when VR hardware is present
- Fixed an issue with the new Steam networking system where the datagram relay configuration would never become available to the application if it was the first run after starting the Steam client
- Updates to shared installer content will now be listed under “Steamworks Common Redistributables”

Broadcasting:
- Reduced latency for 1 on 1 viewing of friend broadcasts to less than a second

Big Picture Mode:
- Added a Big Picture Mode library filter for local multiplayer games

Steam Input:
- Added a “Controller Connected” notification to the desktop client for Steam Input enabled controllers. This can be disabled under Steam->Settings->Controller
- Added a “Configuration Loaded” notification to the desktop client and Big Picture when launching a game with a Steam Input enabled controller
- Add action set layer visualization support to the controller HUD and the ability to bind beeps when applying/removing action set layers
- Fix some cases where the Steam Input Configurator could get stuck with a blank view when previewing configurations or when deleting action sets
- Fix some cases where adding/deleting action sets and action set layers could scramble which action set layer an “Apply Action Set Layer” binding points to
- Fixed modifier and volume keys not working properly as controller bindings on macOS
- Added a “Platformer” variant of the gamepad template for the Steam Link Mobile Touch Controller with pre-laid out on-screen controls
- Added filtering of unneeded template results in the configuration browser for controllers that don’t have touchpad or gyro inputs (ex: Xbox One, Xbox360, and Generic Gamepads)
- Added the ability to blacklist individual DirectInput and Xinput devices in the controller settings menu. This is intended to be used when a device either erroneously shows up as two devices or shows up as a controller but isn’t one

In-Home Streaming:
- Reduced packet loss and latency on high bandwidth streams
- Improved automatic bitrate algorithm to rapidly handle changes in available bandwidth

Vulkan:
- Enabled Vulkan pipeline dumping and collection if Shader Pre-Caching is enabled

Steam Networking Sockets:
- Fixed issues with P2P connections sending too many keepalives on an idle connection

macOS:
- Fixed kernel panic in audio capture driver when streaming on macOS 10.14


Steam 18.02.2019

General:
- Re-enabled IPv6 content downloads with automatic fallback to IPv4
- Fixed regression in content update scheduler
- Fixed broadcast changed encoding notification to close

Big Picture Mode:
- Fixed crash opening web pages in some cases


Steam 02.02.2019
General:
- Support using ipv6 for connections to download servers
- Fixed multiple issues in tracking Steam window and chat window position and size when adjusted by the user or automatically through DPI and screen size changes
- Fixed downloading unnecessary updates for games that self-update after initial install
- Fixed a crash related to SteamVR

Desktop Overlay:
- Added "Force Quit" button to the desktop client overlay, matching existing Big Picture functionality. Force-quitting a game can result in loss of unsaved data
- Added “Edit Controller Configuration”, which will open the current Steam Input configuration in a new window

Steam Input:
- Allow the On-screen Keyboard to spawn on secondary monitors
- Fixed a bug that could require you to hit the “Summon On-screen Keyboard” button twice before it launched

Fixed Mouse region bindings in windowed games running without the Big Picture Overlay:
- Fixed an issue where frequent rumble commands from games could cause input stuttering for PS4 controllers
- Fixed some cases where Steam Controller rumble emulation could get stuck on
- Added support for HORI Battle Pad
- Added support for HORI Wireless Switch Pad
- Added support for PDP Wired Fight Pad Pro
- Added support for PDP Faceoff Wired Pro Controller

Big Picture Mode:
- Fixed race condition in Big Picture chat panel that would intermittently cause some controller actions to not respond
- Fixed issue in Big Picture overlay that was causing it to fail to render screen updates in a timely manner
- Fixed Control-A/Control-B sending enter and backspace respectively on Windows when in web browser and chat panels

macOS:
- Added the ability to quit games from the Steam overlay


Steam 04.01.2019

General:
- Improved Steam client responsiveness while downloading games
- Fixed some places where recently played games list was truncated to 5 items
- Fixed a rare crash if getting local network address failed on a local network connection
- Fixed an issue where trying to buy or sell items in the overlay could result in an empty browser window when Family View was active

Steam Input:
- Added support for PowerA wired/wireless GameCube Style controllers and PowerA Enhanced Wireless Controller
- Added support for PDP Faceoff Wired Pro Controller

Big Picture Mode:
- The Steam community header is now hidden when in Big Picture chat

In-Home Streaming:
- Re-enabled support for streaming from Mac OS X Mojave (requires 10.14.1 or newer)

macOS:
- Fixed an issue where friends list and chat windows would continually freeze and duplicate when running with a secondary monitor attached with a different DPI setting than the primary monitor


Steam 26.11.2018

General:
- Fixed closing the overlay web browser after adding funds for an in-game transaction
- Added support for in-game transactions in VR, and fixed an issue preventing in-game transactions when Family View is enabled
- Fixed certain Big Picture web browser controller actions that were no longer functioning
- Fixed issues with mouse cursor and scroll controller actions in Big Picture chat
- Correct an uncommon navigation issue in the dashboard view for SteamVR users

In-Home Streaming:
- Improved connection reliability when starting a stream
- Fixed network test occasionally failing immediately

macOS:
- Fixed “content servers unreachable” errors when downloading or updating games on older versions of macOS


Steam 08.11.2018

General:
- Fixed friends chat and other UI being visible when authorizing an in-game mictransaction

New Steam Chat:
- Unread messages or active voice chats will now update your Steam tray/taskbar icons to indicate these states
- When displaying a Steam store link in a chat window, extra information about the game, such as screenshots, video and price, are now displayed in the chat history

Steam Input:
- Added the ability to change controller type in the “Define Layout” screen. This only affects the glyphs and configurations recommended for the device and the limits of whatever low-level API the controller is read through still apply. For example if a PS4 controller is currently treated as an Xbox controller because of a driver or non-Steam Input remapping software presenting the device over Xinput reclassifying it to a PS4 controller will only correct the glyphs and the gyro/trackpad will not work.
- Fixed an issue with devices with digital triggers and buttons bound to trigger outputs
- Added Steam Input per-game settings to the desktop client’s game properties page

In-Home Streaming:
- Streaming from Mac OS X Mojave is currently disabled

Big Picture Mode:
- Added the new chat functionality to Big Picture Mode. If you’re using a custom Big Picture Mode controller configuration please update to the new recommended configuration under Settings->Base Configurations->Big Picture Mode. Hit X/Square to browse configurations and apply the recommended configuration.
- Added "Invite to Game" action to Big Picture chat
- Chat scaling is now done automatically based on whether Big Picture is running on a large monitor (>40" diagonal) or running in VR with the option to override regular and VR scaling settings individually

Default chat controller bindings for Steam Controller/Xbox are:
- Right Trackpad/Stick: Mouse cursor, press to show/hide the on-screen keyboard
- X: Accept game invite from friend
- Y: Start/end voice chat
- B: Exit chat panel
- A: Select item under cursor
- Start: Submit entered text
- Back: Open emoticon list
- Left Bumper: Switch to web browser
- Right Bumper: Return to main menu
- Left Trigger: Open context menu under cursor
- Right Trigger: Click/double click at cursor
- Left Trackpad/Stick: Scroll the UI, press to show/hide the friends list

Long press of joystick/D-pad press:
- Up: Invite currently selected chat friend to game
- Down: Close the current chat tab
- Left/Right: Switch between chat tabs

VR:
- The VR overlay keyboard is now opened when the Show Keyboard button is activated
- Added a Back button to the left of the Show Keyboard button that shows while running in VR


Steam 12.10.2018
- Change log not available for this version

Steam 10.10.2018

General:
- Updated embedded Chromium version in Steam to Chromium 68
- Added Vietnamese and Latin American Spanish as Steam client UI languages
- Allow language selection before game install if current Steam UI language isn’t supported

New Steam Chat:
- Added ability to test your microphone in Friends Voice settings dialog
- Added support for mute on/off toggle hot-key setting when using Open Mic voice transmission mode
- Don’t try to start chat or open the friends list if Steam is started in offline mode
- Chat tabs are now scrollable using the mouse wheel
- Fixed a bug where if you are offline for Friends & Chat clicking Friends & Chat in the overlay would activate the desktop friends window
- Fixed a bug causing duplicate sounds for friends coming online or going in-game

Steam Link:
- You can play local co-op by streaming to multiple devices simultaneously (high quality 5 GHz WiFi network required)
- You can use your Android phone as a touch controller for games by tapping to disable audio and video in the Steam Link app
- Fixed stopping streaming from the in-game Big Picture overlay
- The streaming protocol now uses UDP ports 27031-27036

Big Picture:
- Fixed loading custom controller layouts from the Big Picture Mode “Define Layout” screen
- Fixed displaying numbers in the Family View PIN entry screen
- Fixed using controllers and keyboards on the Manage DLC screen
- Prevent exit of Big Picture Mode while games using its overlay for controller support, friends list integration, or other Steamworks API features are running

Steam Input:
- Added the ability to switch controller order for XInput controllers in the in-game Big Picture overlay
- Fixed intermittent crash occurring when controllers are rapidly connected and disconnected
- Fix an issue with Generic Gamepads that have digital triggers where the trigger could get stuck on
- Fix an issue with Nintendo Switch Pro Controllers that could cause loss of input while rumbling
- Fix an issue where applying a configuration in the in-game overlay would open in the main Big Picture window instead of the overlay
- Fix an issue on Linux that could cause gamepad emulation to break when using Steam Input for generic gamepads
- Fix previewing configurations for non-Steam Games. Note - you will still not be able to apply the configuration unless you have a matching shortcut in your library.
- Fix some cases where inputs would be misaligned when previewing configurations
- Fix some 3rd party PS4 controllers showing up as having low batteries when connected over USB
- Fix an initialization issue with the Nintendo Switch Pro controller over USB


Steam 08.09.2018

New Steam Chat:
- Decreased resource usage when chat windows are open in the in-game overlay but overlay is hidden
- Fixed "Cannot read property 'scrollHeight' of undefined" error
- Fixed images sometimes displaying bbcode ("[img url=...]") instead of the actual image

General:
- Fixed some cases of Steam failing to recognize that enough disk space is available for installs done on macOS

Big Picture Mode:
- Fixed a bug where Big Picture Mode could get stuck consuming excess CPU

In-game Overlay:
- Fixed a crash in Vulkan applications when GPU device memory is full
- Fixed a crash in DX12 multi-GPU applications on Windows 10 Redstone 5 (RS5)

Steam Input:
- Fixed a bug where quitting a game with the desktop overlay with the configurator running could open a unresponsive full screen window
- Fixed Xbox controller bindings being incorrect after plugging in a PS4 controller
- Added support for the Razer Panthera Arcade Stick
- Fixed rumble and lightbar colors on Bluetooth PS4 controllers connected to Linux or Steam Link
- Fixed Xbox controllers on macOS
- Fixed a bug where 8BitDo controllers in Switch Pro mode would temporarily become unresponsive when switching between controller configurations

Steam Link:
- Added the ability to set icons for touch control bindings


Steam 27.08.2018

General:
- Fixed one case where the built-in browser could crash during initialization or video playback
- Fixed some cases users would not auto-login to Steam web pages inside the Steam Client
- Fixed cases where text was blurry in web/chat/friends windows for users with nVidia FXAA forced on for Steam or system wide
- Fixed querying for available disk space in macOS when running on an APFS filesystem
- Fixed Steam shortcut handling when using non-US keyboard layouts on macOS
- Ensure DRM support is available on playback of a Steam Video after first launch of a new Steam client install

New Steam Chat:
- Fix for a bug where receiving a new message from a user who you don’t have a chat window open with could undo cursor/mouse locking to the game window in some games. The game didn’t actually lose focus, but your mouse might suddenly move out of the game window and cause you to click on another app or a second monitor and then change focus when this would occur.
- Fixed some cases the friends list or chat dialogs would take focus on startup, after a crash, or after a reload in an unintended manner
- Fixed the friends list showing when Steam was launched from a games desktop shortcut that should not show Steam related UI
- Fixed users with certain sound cards or audio drivers on Windows sounding staticky or stuttery after a little while in Voice Chat
- Fixed several cases of steamwebhelper.exe related crashes
- Rich presence features (View Game Info, Join Game, Launch Game) now work on macOS and Linux
- Added Command-Left/Right text entry shortcuts and Command-[Shift]-Z undo/redo shortcuts on macOS
- Invite to Watch now appears in friends’ context menus when the user is running a non-Steam game
- Fixed old chat UI appearing in the overlay when trying to chat from inside a game (like /w in Dota)
- Fixed clicking on an achievement notification bringing up the old friends list UI
- Outgoing friend invitations are now shown in the invitations tab on the friends list
- Fixed taskbar jumplist entries for Online, Away, and Invisible not working if the user was in offline mode

Steam Input:
- Improved automatic gyro drift compensation, it should now correct actual drift quickly but also be much less likely to erroneously correct desired user movement
- Prevent Switch controllers already connected over Bluetooth from double connecting over USB and auto-disconnect USB connection if controller is connected over Bluetooth
- Fixed jumpy gyro mouse movement for Switch controllers
- Fixed phantom Xbox 360 controller on Mac OS X
- Fixed a bug where dismissing the on-screen keyboard on the desktop would snap focus onto the Steam client window

Steam Link:
Added support for touch control on the Steam Link app

Big Picture:
- Fixed Big Picture mode closing when a game launcher exited during an NVIDIA GameStream session
- Cancel Steam Link authorization if Big Picture is closed without responding to the dialog
- Fix missing strings in settings dialog for 1440p and 2160p streaming resolution
- Fixed a problem where the "Login" button in Big Picture would be unresponsive in some situations


Steam 08.08.2018

General:
- Added support for shipping different binaries to 64bit vs 32bit operating systems in Steam self-updater. This support is being added in preparation for future updates.

Steam Link:
- Fixed doubled PS4 controller input from Steam Link hardware


Steam 08.01.2018

- Update: In order to address an issue with the initial build of this release it was released a second time an hour after the initial update. If you updated quickly after the first update you may see a second update for this release

Friends and Chat:
- Fixed displaying invisible persona state in the top right of Steam Client’s main window. Previously displayed online or in-game even though, to other users, the client was offline
- Added 'Do Not Disturb' mode. When selected, the user will receive no notifications from friends or groups, incoming chat messages will not open new chat windows or play an incoming message sound
- Added 'Offline' as a selectable status. This will log the user's client out of Steam Friends and the user will appear as offline to their friends
- Added the option to not automatically log into Steam Friends at Steam Client startup
- Fix for inadvertently opening the friends list at client start even though it was previously closed when Steam was shutdown
- “Remember my open chats” setting no longer applies when Steam loads at machine start
- Updated the Windows taskbar online status options to match the new chat options
- In-Game voice settings, which only impact a handful of Steamworks games using old Steam Voice APIs, are now only shown in the overlay for games that use them, to avoid confusion with new chat voice settings. Find friends and chat voice settings from the gear icon in the top right of the Friends List
- Users who are not using new friends chat will not see the option to initiate voice chats in one-on-one chats, the old voice chat system is no longer available
- Fixed “Friends & Chat” button not opening anything when Big Picture mode or SteamVR was active

General:
- Warn users when certain Windows compatibility mode flags are set on the Steam executable, and disable GPU accelerated rendering in web views by default if the user continues to run with those flags
- Fixed a bug where Steam could try to open “about:blank” in your system browser leading to a confusing “what do you want to open this with?” dialog

macOS:
- Fixed incorrect version of SDL included in last release that was preventing some games from starting properly

Overlay:
- Fixed validation errors with Direct3D 12 applications on Windows

Steam Input:
- Fix an issue with updating firmware on the Steam Controller Dongle
- Re-enable PS4/Switch Pro Controllers as generic controllers (no gyro/touchpad) when connected to a Steam Link App device that doesn’t allow full featured support
- Disable anti-drift correction updates if a controller has had a successful software calibration performed


Steam 07.24.2018

General:
- Added new friends list, chat and voice chat features
- Added icon and optional balloon for announcing new Steam Features and Blog Updates
- Added banner announcing future end of support for Windows XP and Vista
- Enabled GPU acceleration in web views by default
- Added option to disable GPU acceleration in web views in Settings->Interface
- Added support for binding F13-F24 as hotkey buttons
- Improved IME handling for web pages shown in Steam client and Steam overlay

macOS:
- Updated window style to match version of macOS Steam is running on
- Fixed Steam overlay not displaying in certain games
- Added support for binding ‘=', Clear and mouse buttons as hotkey buttons
- Corrects streaming blank video to Steam Link
- Improved rendering speed of Steam windows
- Fixed streaming from multi-monitor systems where the window being streamed is located on a secondary monitor

Steam Input:
- Added support for PS3 Controllers as a separate controller type. Does not include support for the DS3 gyro or analog face buttons. If you’re using a DS3 on Windows you’ll have to obtain the Sony driver through PlayStation Now. Note: counterfeit Dualshock 3 Controllers will not work through this driver.
- Added a controller type drop down menu to the “Define Layout” screen for uploading user provided layouts of unrecognized controllers. If your controller is currently being treated as generic controller, but is actually a PlayStation, Nintendo, or retro controller you can upload your layouts and help us improve support for your device.
- Added support for limited dynamic calibration of Switch Pro controller joysticks
- Added support for wired USB controllers connected to the Steam Link Android app
- Added support for over 100 new generic gamepads, 40 PS3 controllers, and 15 Xbox controllers
- Added support for the HoriPad Mini4, Level Up Cobra, Mad Catz FightStick TE 2, and Mad Catz FightStick TE 2+ PS4 Controllers
- Added support for the HORI Pokken Tournament DX Pro Switch Controller
- Enabled software calibration and automatic drift correction of gyro for all PS4 controllers
- Added the ability to send left/right shift as separate keys on Windows
- Added the ability to revert locally defined layouts in the "Define Layout" menu
- Changed the “Define Layout” screen to allow NES controllers and other controllers without X and Y buttons to define layouts


Steam 06.08.2018
- This update has been re-released with additional fixes to Steam Link and controller functionality on macOS


Steam 06.02.2018

General:
- Fixed back/forward buttons in the main steam window and all web views

Steam Input:
- Fixed a case on macOS where the focused game window would not be detected. Note: for some games you may start getting the recommended configuration instead of the desktop configuration. Not all games on macOS support Steam Input gamepads so if your controller stops working please try changing your configuration to mouse/kb.
- Added a new Steam Controller Bluetooth firmware image. A second Bluetooth pairing slot and been added and the startup gestures for switching slots in both Bluetooth and Wireless Receiver modes have been simplified. To swap which device you want to connect to use Steam+Back in Wireless Receiver Mode and Steam+Start in Bluetooth mode. To obtain the FW update you’ll need to plug into usb and follow the same process as with the previous release.
- Momentum velocity has been tweaked to be more accurate and decelerate more smoothly
- Fixed a bug which could cause the right stick to lose input on certain controller types in native Steam Input applications (such as camera controls in Prey)
- Fixed an issue with PS4 controllers that caused them to stop working with DirectInput after a few minutes
- Additional fixes for opted out PS4 Controllers
- Fixed Nintendo Switch Pro Controller detection and initialization on Windows 7
- Added note to Switch configuration description clarifying possible issues with using controllers outside of Steam
- Improved Switch Pro functionality in Big Picture when Switch configuration support is disabled
- Fixed incorrect controller slot LED being lit on Switch Pro controller when plugging in to USB while already connected via Bluetooth

In-Home Streaming:
- Fixed black screen when hardware encoding with iGPU and streaming to Android devices
- Fixed wireless Steam Controllers showing up as unknown controllers in Big Picture
- Fixed bad input and disconnects from Switch Pro controllers connected via Steam Link - vibration was causing disconnects and has been temporarily disabled


Steam 05.16.2018
General:
- Updated internal web views to Chromium v65.0.3325.181
- Improved responsiveness of the Steam client window when navigating the Library pane
- Fixed some cases where friend tags could disappear until a client restart
- Fixed several crash bugs found via automated crash reporting

Big Picture:
- Fixed an issue where multiple button presses were required to back out of a Settings page
- Fixed the clock bug which caused the time to appear truncated on som

In-Game Overlay:
- Fixed an issue which caused the web browser to stop working in certain games
- Fixed screenshots for games built with Unreal Engine 4 in OpenGL mode
- Fixed some OpenGL API errors triggered by the Steam In-Game Overlay
- Fixed a crash in some Vulkan apps when hiding the overlay or resizing windows

Steam Input:
- Enabled the Steam Controller BLE FW Update
- Added Switch Pro Controller Support
- Of note with Switch Pro bindings – you should use the global Nintendo Layout setting to determine your preferred layout rather than manually moving the face buttons around. This will make it easier to share configurations with other users who prefer a reversed A/B layout.
- Added support for the NACON Revolution Pro 2 PS4 controller
- Modified Steam Input to take hardware update rate of specific controllers into account when checking for input. Other improvements to the polling loop also reduce jitter and improve mouse emulation.
- PS4 Controllers which are plugged in while already being connected wirelessly will now be ignored.
- Fixed input lag when starting Big Picture or starting streaming
- Fixed a second controller showing up briefly in games when hot-plugging a controller
- Changed the layout of the Polish On-screen Keyboard based on user feedback - the Polish Programmer’s keyboard layout is now used instead of the standard Polish keyboard.
- Fixed areas of the Steam Input Configurator where the length of the Polish localized text would cause settings to overflow past the visible portion of the screen.
- Updated the Steam Input API button glyph images
- Improved behavior of joystick auto-calibration
- Improved handling of controller configuration when the Steam Overlay is disabled
- Improved software gyro drift correction
- Added Gyro Enable Button Toggle. The button assigned to enable the gyro can now act as a toggle to the state rather than a hold
- Added button for calibrating gyro only without doing joystick calibration
- Fixed a bug where newly added modes didn't always have their default settings set properly to reflect their device or placement
- Fixed cached controller configurations sometimes getting used on an incorrect controller when controllers were being removed and added
- Fixed Gyro Enable Button dropdown having appropriate options for each controller type
- Fixed Generic Direct Input controllers which had no guide button assigned automatically using the Back/Select button

macOS:
- Fixed chat windows not appearing when clicking on the dock icon

Steam Link and In-Home Streaming:
- Added support for connecting to locked Windows computers, as long as Steam is running and you have access to a keyboard.
- Added support for interrupting a remote desktop session. Connecting will show the login screen when an RDP session is active, and logging in will disconnect RDP and start streaming the desktop normally.
- Removed the splash animation when launching Big Picture via Steam Link
- Re-added Restart/Suspend/Shutdown menu options when streaming to Steam Link
- Fixed black/green video for games using Unreal Engine 4 in OpenGL mode
- Fixed upside-down video for some OpenGL titles
- Changed behavior to remain in Big Picture mode if streaming is disconnected while a game is still playing


Steam 04.02.2018

- Change log not available for this version


Steam 03.26.2018


General:
- Reduced CPU usage of Steam when redrawing the UI, such as when the mouse is moved back and forth over part of the Library view
- Improved behavior when re-installing from retail discs or backup files, preferring to avoid downloads whenever possible
- Fixed an issue where corrupt workshop items could be re-downloaded endlessly
- Fix for new Steam Workshop item requests not being downloaded due to the “Only Allow Auto-Updates During Specific Hours” feature being enabled
- Fixed an issue where the in-game overlay could crash or become unresponsive in some Vulkan-based games
- Improved some cases where chat text was incorrectly treated as a clickable URL when it should not have been
- Fixed an issue where games could no longer be launched in offline mode if Steam had previously started or scheduled an update
- Fixed a crash when packets in a UDP connection were malformed in a particular way. Thanks to Tom Court from Context Information Security for reporting this issue.

macOS:
- Added support for turning off or restarting the system from Big Picture mode
- Improved native OS integration of Steam client windows. For example, Steam windows can now be dragged up past the menu bar to trigger the Spaces UI.
- Improved reliability of the Steam Input and Streaming Audio drivers for macOS
- Added a custom kernel driver for Sony DS4 controllers which allows use with Steam Input when connected over Bluetooth
- Improved checks for case-sensitive APFS file systems. The Steam client only supports case-insensitive file systems on macOS, and will continue to warn users when running with an incompatible file system

Big Picture:
- Fixed a browser hang when a web page transitions to or from full-screen mode

Steam Input:
- Added "Exit Application" controller action. When this action is used within a game, it will prompt the user if they actually want to quit and if confirmed will immediately close the application.
- Added Chorded Press Activator. The Chorded Press Activator requires another input to be active for it to fire. This can be combined with other activators and either interrupt them or not based on those activators settings. So a regular press can optionally fire or not based on the chorded state, while a long press can optionally interrupt both for example. Chords require the chord button to be pressed first to activate (like shift or control would on a keyboard).
- Added the ability to unique-ify configurations across Xbox and generic controllers. While the actual hardware cannot be differentiated, we treat them as unique controllers based on connection order. So if they elect to use unique configurations, configurations will be applied based on first, second, third, etc. identical controller.
- Added hardware Joystick Calibration section in Controller Settings. This allows customizing the controller joystick deadzone on a per-controller, per joystick basis. There is an auto-calibration system that attempts to determine the ideal deadzone, as well as manual sliders for overriding those values. As Xbox controllers can’t be differentiated beyond type, they will only rely on controller order. Different device types, such as an Xbox One vs and Xbox One S controller, will be differentiated.
- Made previewing state much more obvious when previewing a configuration.
- Opted-In 3rd party controllers will now detect launchers and use a launcher specific configuration that is the same as opted-out controllers.
- Improved compatibility with PS4 controller remapping programs – controllers no longer need to be reconnected when starting/exiting those programs. Also users will get a warning dialog if they are launching a game which is using the Steam Input API to support PS4 controllers while a remapper is running.
- Fixed a bug where non-Steam games would use a desktop configuration when streaming if the controller wasn’t opted into Steam Input support.
- Fixed using non-tracked gamepads in SteamVR’s Big Picture Mode overlay
- Fixed Big Picture Mode’s Disk Management screen to accept gamepad/keyboard input on the disk selection dropdown
- Fixed stuttering in some games due to excessive rumble updates
- Fixed non-Steam games not being able to take screenshots from the controller
- Fixed several layer bugs related to change layer bindings
- Added a mouse movement threshold when determining if the Guide button is being used for a chord or to hold down the button to bring up the Big Picture menu
- Fixed various On-Screen Keyboard issues including Non-Steam Controller dual cursor mode, improved language accent and modifier key support, and input immediately upon invocation
- Made Controller Options always visible in the Big Picture Mode library page, even when no controller is currently active; users will be prompted to connect a controller if none can be found.
- Fixed navigating multiple action sets via the bumper buttons when previewing a controller configuration
- Fixed a case where the Big Picture Mode overlay could receive input when not active

In-Home Streaming:
- Fixed AMD hardware capture support on R9 200/300 cards


Steam 03.19.2018

General:
- Reduced CPU usage of Steam when redrawing the UI, such as when the mouse is moved back and forth over part of the Library view
- Improved behavior when re-installing from retail discs or backup files, preferring to avoid downloads whenever possible
- Fixed an issue where corrupt workshop items could be re-downloaded endlessly
- Fix for new Steam Workshop item requests not being downloaded due to the “Only Allow Auto-Updates During Specific Hours” feature being enabled
- Fixed an issue where the in-game overlay could crash or become unresponsive in some Vulkan-based games
- Improved some cases where chat text was incorrectly treated as a clickable URL when it should not have been
- Fixed an issue where games could no longer be launched in offline mode if Steam had previously started or scheduled an update

macOS:
- Added support for turning off or restarting the system from Big Picture mode
- Improved native OS integration of Steam client windows. For example, Steam windows can now be dragged up past the menu bar to trigger the Spaces UI.
- Improved reliability of the Steam Input and Streaming Audio drivers for macOS
- Added a custom kernel driver for Sony DS4 controllers which allows use with Steam Input when connected over Bluetooth
- Improved checks for case-sensitive APFS file systems. The Steam client only supports case-insensitive file systems on macOS, and will continue to warn users when running with an incompatible file system

Big Picture:
- Fixed a browser hang when a web page transitions to or from full-screen mode

Steam Input:
- Added "Exit Application" controller action. When this action is used within a game, it will prompt the user if they actually want to quit and if confirmed will immediately close the application
- Added Chorded Press Activator. The Chorded Press Activator requires another input to be active for it to fire. This can be combined with other activators and either interrupt them or not based on those activators settings. So a regular press can optionally fire or not based on the chorded state, while a long press can optionally interrupt both for example. Chords require the chord button to be pressed first to activate (like shift or control would on a keyboard)
- Added the ability to unique-ify configurations across Xbox and generic controllers. While the actual hardware cannot be differentiated, we treat them as unique controllers based on connection order. So if they elect to use unique configurations, configurations will be applied based on first, second, third, etc. identical controller
- Added hardware Joystick Calibration section in Controller Settings. This allows customizing the controller joystick deadzone on a per-controller, per joystick basis. There is an auto-calibration system that attempts to determine the ideal deadzone, as well as manual sliders for overriding those values. As Xbox controllers can’t be differentiated beyond type, they will only rely on controller order. Different device types, such as an Xbox One vs and Xbox One S controller, will be differentiated
- Made previewing state much more obvious when previewing a configuration
Opted-In 3rd party controllers will now detect launchers and use a launcher specific configuration that is the same as opted-out controllers
- Improved compatibility with PS4 controller remapping programs – controllers no longer need to be reconnected when starting/exiting those programs. Also users will get a warning dialog if they are launching a game which is using the Steam Input API to support PS4 controllers while a remapper is running
-Fixed a bug where non-Steam games would use a desktop configuration when streaming if the controller wasn’t opted into Steam Input support
- Fixed using non-tracked gamepads in SteamVR’s Big Picture Mode overlay
- Fixed Big Picture Mode’s Disk Management screen to accept gamepad/keyboard input on the disk selection dropdown
- Fixed stuttering in some games due to excessive rumble updates
- Fixed non-Steam games not being able to take screenshots from the controller
- Fixed several layer bugs related to change layer bindings
- Added a mouse movement threshold when determining if the Guide button is being used for a chor

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