Stencyl 4.0.3 (64-bit) 軟體資訊交流 Windows

winXmac軟體社群 Windows 防火牆安全 Nomadio 未分類 Rate 70

Speedify,軟體教學,軟體下載,軟體社群,Windows軟體,Mac軟體

Stencyl 4.0.3 (64-bit) Windows


Speedify 是世界上最頂級的 VPN! Speedify 簡單的設置和忘記控制,使得簡單的工作,複雜的引擎下的技術,只是工作。程序和服務正常運行,但受益於多個 Internet 連接的速度和冗餘。使用 Wi-Fi(甚至是多個 Wi-Fi 網絡!),以太網,有線和無線網絡。 DSL,3G& 4G,系留智能手機,同時提高速度和可靠性!手動選擇所需的位置,或者讓 Speedify 根據延遲和可用性自動將您連接到最佳服務器。一旦連接,Speed Server 智能地處理來自您的各種互聯網連接的流量,從而提供更快的速度.

不會讓我們“移動 VPN”這個事實成為現實。嚇你。 “ 移動” 的這意味著我們可以在互聯網連接之間切換而不會錯過任何節拍。它仍然是台式電腦的最佳 VPN,出於所有相同的原因.



Speedify 功能:

Faster 文件傳輸
上傳,下載,並全速分享。即使您在某個 Internet 連接上失去連接,Speedify 仍會繼續傳輸,直到兩個連接再次變為可用為止.

Secure Browsing
Speedify 可防止黑客,ISP 和監控網絡的任何人查看您的個人通信,信息或數據.

Non-Stop Streaming
Tired 緩衝?觀看全球任何一個國家的所有內容,以極快的速度和超高的分辨率觀看.

家鄉在 Range
Live 在農村或郊區,沒有高速互聯網提供?借助 Speedify,您可以將多個低速連接組合成一個更快,更可靠的連接!了解更多

大城市生活
不能脫身嗎?使用 Speedify 2017 年,您可以同時使用多個互聯網高速連接,如果其中一個出現故障,您的流量將自動無縫地移動到另一個(s).

區域鎖定或國外
需要連接到另一個互聯網國家還是好像你回家了?只需在所需的國家選擇一台速度服務器,即可享受所有可用互聯網連接的速度和可靠性.

在數據包級別拆分流量
通過使用稱為通道綁定 Speedify 的技術,可以在多個 Internet 連接之間傳播單個數據包。通過在分組級別分割所有的網絡流量,即使是大型單插槽傳輸(如 VPN,流媒體電影以及上傳和下載文件)也可以獲得重大提速!

全球速度服務器網絡
Speedify 客戶端軟件建立與我們的雲端服務器,作為您和其他互聯網之間的中間人。然後,客戶端與 Speed Server 一起工作,智能地劃分您的 Internet 流量,並提供所有可用 Internet 連接的組合速度.

Packet Loss& 錯誤更正
Speedify 使用各種技術(如前向糾錯)修復丟失和損壞的數據包,然後才有機會減慢您的 Internet 體驗.

失效保護
從某個連接中斷開連接?沒問題! Speedify 無縫移動您的流量到工作連接(s),防止輕微的服務中斷造成重大頭痛.

冗餘模式
有一個緊張,有損或不可靠的互聯網連接?在冗餘模式下,Speedify 可以在丟包的情況下將單個連接的吞吐量提高一倍,並在使用多個連接時顯著減少延遲.

連接優先級
只需點擊一下,您就可以設置 Speedify 只使用您的 4G 電話,移動熱點或其他昂貴或免費選項(如 Wi-Fi 或以太網擁塞或不可用時)的數據上限的 Internet 連接

注意:每月 1GB 的免費帶寬.

檔案版本 Stencyl 4.0.3 (64-bit)
檔案名稱 Stencyl-4.0.3-win64.exe
檔案大小 92.4 MB
系統 Windows 7 / Windows 7 64 / Windows 8 / Windows 8 64 / Windows 10 / Windows 10 64
軟體類型 未分類
作者 Nomadio
更新日期 http://speedify.com/desktop-vpn/
軟體類型 2020-08-20
更新日誌

What's new in this version:

Dashboard:
- [ui] Select first item in Open Resource list when first focused
- Fix error when generating scene thumbnails

Scene Designer:
- Fix error in scene editor when transparency/blending is enabled
- Fix deletion order of multi-object selections with z-indexed objects
- Don't share processed TileShapes among scenes with different tile sizes

Design Mode:
- Fix: Can't find attribute blocks after refreshing attribute definition
- Minor English language fixes
- Activate/Deactivate status of block isn't retained when duplicated
- Sometimes game attributes don't refresh in palette when added
- Reload attribute name without reloading behavior
- Drag and drop blocks to another behaviour doesn't work
- Don't allow custom blocks to include same field twice in spec
- More logical accuracy of the image property getter block combined with other math operator blocks
- Fixed error in code preview of "custom event" block when an attribute getter is used for the name

Actor Type Editor:
- Fix: Looping/Synchronized settings aren't retained when duplicating animations
- Warn user and grow imported images that don't cleanly scale

External Tools:
- Removed Pencyl, made Pixelitor the default image editor

Resources:
- Fixed downloading of behaviors from StencylForge
- Closing backgrounds leaves scaledImagesLoaded in the wrong state

Compilation:
- [android] Updated gradle repository links to https
- [android] Android Keystore Generator not making usable keystores
- [android] Don't allow using JDK higher than 12 for android compilation
- [ios] Update GoogleMobileAds and disable SafariServices framework. Xcode 11 is now required to enable AdMob.
- [ios] Fix iOS architectures included in builds with min version less than 11
- [ui] Open snippet sources instead of generated files from compilation errors window

Engine:
- [ios] iOS 13 crash when requesting iap product info
- [ios] Admob banner bottom in safe area iPhone X or higher
- [ios] iPhone X press near screen edge is delayed
- [ios] iOS 3rd party keyboard spelling correction leads to inaccurate text
- [debugging] Print the callstack in more places, as well as info on how to enable it
- Fix recycling actors with no animation
- [macos] Start in fullscreen broken on macOS target
- [windows] Window zooms in a little every time it's minimized and restored

Game Controller (beta feature):
- [ui] Allow ESC to close Game Controller and Build Errors windows
- [ui] Correctly link stack traces for Flash and HTML5 in log viewer
- [flash] Fix security warning when updating images
- [mobile] Fix: may get wrong local ipv4 address when multiple network interfaces present. If the address that's obtained automatically is still wrong, use the ipv4.local preference to set it manually
- Fix: Don't establish GCI connection unless the game is open in Stencyl
- Animations disappearing and causing crashes when reloaded in some cases
- Accept websocket payloads greater than 8KB in SocketInputWorker

OS/Tool Compatibility:
- [jdk] Change web address for downloading JDK from Oracle website to AdoptOpenJDK website
- Don't allow non-ascii characters in install path or workspace
- [windows] Update VSCode detection locations to include the newer AppData location
- [macos] macOS Notarization update supporting the hardened runtime requirement
- [macos] Neko is no longer required to be installed
- [macos] Fix error on startup when an unpaired iOS device is connected
- [macos/linux] Fix some errors that allow an incomplete download of android build-tools/platforms

General Toolset Issues:
- Less laggy verification textfields
- For better version control, more consistent ordering of polygon coordinates (always clockwise in xml), and bundles and engine extensions in game.xml

Third-Party Libraries:
- Update Format: 3.4.1 -> 3.5.0

Localization:
- Updated French translation

檔案下載 檔案下載
  • Speedify Screenshot 1Speedify Screenshot 2